• mindbleach@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    4
    arrow-down
    1
    ·
    9 months ago

    Voxels please.

    Keep it about as chonky as it is now, but with everything being more sticky-outy. The level format (and data) can be basically identical, but toss the renderer for some modern triangle soup, and let fancy shaders apply per-texel to the stained glass and whatnot. Anything distant can be drawn as a few inset planes instead of many tiny cubes or floating dots or whatever.

    … and maybe add a volume slider specifically for the chaingun thing.