nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 11 months agoStarfield group fixing Bethesda's bugs say their job is tough as mods feel an afterthoughtwww.eurogamer.netexternal-linkmessage-square12fedilinkarrow-up177arrow-down18cross-posted to: gaming@beehaw.org
arrow-up169arrow-down1external-linkStarfield group fixing Bethesda's bugs say their job is tough as mods feel an afterthoughtwww.eurogamer.netnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 11 months agomessage-square12fedilinkcross-posted to: gaming@beehaw.org
minus-squareCashewNut 🏴@lemmy.worldlinkfedilinkEnglisharrow-up3arrow-down1·11 months agoBethesda tried to monetise mods to help mod devs get money for their projects. They were absolutely destroyed by backlash and withdrew it.
minus-squarewahming@monyet.cclinkfedilinkEnglisharrow-up6·11 months agoBecause the implementation was a shitshow. There was no verification that uploaders of popular mods were the actual mod creators, anybody could rush to be the first to upload something.
Bethesda tried to monetise mods to help mod devs get money for their projects.
They were absolutely destroyed by backlash and withdrew it.
Because the implementation was a shitshow. There was no verification that uploaders of popular mods were the actual mod creators, anybody could rush to be the first to upload something.