Sony trying to patent replay/rewind as if it isn’t a common thing in emulators.
Now… a method to quickly capture that state, manage the deltas in changes, and then restore to a point in time without bottlenecking as a particular technique might be but the concept itself isn’t new.
For example here’s Modern Vintage Gamers overview of how these work
Sony trying to patent replay/rewind as if it isn’t a common thing in emulators.
Now… a method to quickly capture that state, manage the deltas in changes, and then restore to a point in time without bottlenecking as a particular technique might be but the concept itself isn’t new.
For example here’s Modern Vintage Gamers overview of how these work
https://youtube.com/watch?v=HBnIM2PsC1A