old world, which I got for €10 in the GOG sale. I wanted something like the OG civ experience, where you slowly build up your civilisation, creating a network of cities with good transport links, strong agriculture supporting healthy growth, then, when the bloodlust gets too strong to ignore, building small military forces to go out and crush your neighbours.
I’m enjoying myself so far. The game does seem like a more straightforward and casual Civ - the learning curve is so gentle and you don’t feel like you’re overloaded with admin details that you can’t keep track of. Last time I played Civ, it was Civ 6 and it was fun until a rival civilisation plonked a city down right in the middle of one of my own conglomerations. Perfect excuse for kicking some ass, so I assembled a little force and invaded the city to kick it out. Unfortunately you can’t just declare war and get away with it, and there were a lot of side-effects to contend with, such as becoming a pariah on the world stage affecting trade. War was just not economically viable, and while that might be realistic for some time periods, it just wasn’t the game I wanted to play.
So I am happy with old world. It’s pretty much what I wanted so far - but will the simpler mechanics make the game less replayable? It may well do, but I’m enjoying it for now. Above all, what I like about these sorts of games - zero time pressure. I can take as long as I like on each turn, there’s absolutely no rush to decide what to do, I’m free to bimble about and make sure I’ve not forgotten anything.
old world, which I got for €10 in the GOG sale. I wanted something like the OG civ experience, where you slowly build up your civilisation, creating a network of cities with good transport links, strong agriculture supporting healthy growth, then, when the bloodlust gets too strong to ignore, building small military forces to go out and crush your neighbours.
I’m enjoying myself so far. The game does seem like a more straightforward and casual Civ - the learning curve is so gentle and you don’t feel like you’re overloaded with admin details that you can’t keep track of. Last time I played Civ, it was Civ 6 and it was fun until a rival civilisation plonked a city down right in the middle of one of my own conglomerations. Perfect excuse for kicking some ass, so I assembled a little force and invaded the city to kick it out. Unfortunately you can’t just declare war and get away with it, and there were a lot of side-effects to contend with, such as becoming a pariah on the world stage affecting trade. War was just not economically viable, and while that might be realistic for some time periods, it just wasn’t the game I wanted to play.
So I am happy with old world. It’s pretty much what I wanted so far - but will the simpler mechanics make the game less replayable? It may well do, but I’m enjoying it for now. Above all, what I like about these sorts of games - zero time pressure. I can take as long as I like on each turn, there’s absolutely no rush to decide what to do, I’m free to bimble about and make sure I’ve not forgotten anything.