So far all of my Linux gaming has been without mods, but I would like to play Grim Dawn with all of the community tools and QoL mods that make the game a great experience. Does anybody know of any good guides to get Grim Dawn and all of its mods going on Linux? Is this something that I will need to do in a sandboxed setup like Bottles?

I own GD on GOG and Steam (bought it twice to support the devs).

EDIT: I could not find a definitive guide, so I am using this post to collects instructions for the different mods into one place.

  • Jo Miran@lemmy.mlOP
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    2 days ago

    Multiplayer, 64bit, GOG Galaxy - How to get it all working

    Reddit user rojimbo0 writes;

    Anyone who has tried to get Grim Dawn working through Wine with crossplay multiplayer between GOG and Steam players knows that you need GOG Galaxy to do so. But GOG Galaxy does not have a Linux version. So now what?

    Wine + DXVK to the rescue. You can use your own custom one, or Lutris, or…well I think that’s about the sensible options. I don’t think PlayonLinux is updated much anymore. I’m not going to go in-depth into these as there are about a million other guides and really if you’re on Linux and gaming, you should know this stuff by heart anyways :)

    The 97% problem: When you install Grim Dawn or many other games through GOG Galaxy, it usually hangs at 97% installation, and then throws an error (F2/E2 try again). It is my theory it is during the installation of the dependencies that it fails due to some reason or other. THe logs are pretty unhelpful.

    Workaround: Install Grim Dawn using offline installers (I heavily recommend lgogdownloader it’s awesome!) and add the game manually in GOG Galaxy. Just point it to the path where Grim Dawn is installed, and it will pick it up and include it in your installed library.

    The 64bit problem - How to get it to work for more performance: The default Grim Dawn executable in GOG Galaxy will start it in 32bit mode, for whatever reason even when it points to the x64 one in its folder. To launch it properly, you need to add an executable, with the normal Grim Dawn.exe in the normal folder (i.e. NOT the /x64/ one!) with the launch argument ‘/x64/’. You can do so in GOG Galaxy Grim Dawn Settings and configuration for the executables. And in non-Galaxy mode, using Wine on the x64 exe will result in and endless black screen at launch, but the same trick works there too (add argument ‘/x64’ to regular exe).

    So now you have Grim Dawn 64bit working through GOG Galaxy and if you have setup and configured everything for MP similarly as on Windows (UPnP and firewall and ports ad nauseaum etc.) then you are able to join and host games even with Steam players.