• CodexArcanum@lemmy.dbzer0.com
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    6 days ago

    For those who needed some news catching up also:

    https://www.ign.com/articles/take-two-shutters-kerbal-space-program-2-studio-amid-layoffs

    The publisher, Take Two, laid off the entire staff of KSP2. This pissed off many fans, who had paid full price for Early Access to an unfinishee game that now didn’t have a Dev team.

    https://www.polygon.com/news/475635/private-division-sold/

    Then T2 sold off the studio to this other company. And staffing up for Dev work when none if the original creators are around: 1. Sucks and is miserable work and 2. Almost never works out to produce a quality product.

    So yeah, instead of that debacle, they opted for the Disco Elysium 2 debacle where the publishers steal the IP from the original creators and then fail to ever deliver anything with it. I love this debacle because you get a shitty publisher with a disappointing game AND embittered developers who will probably leave game making or go on to make less involved projects. It’s great they can both financially ruin an industry with bad practices while also tearing out the soul of the medium.