Valve did purchase the for-profit MoltenVK layer and had it open-sourced under the Khronos umbrella, so they’ve already been happy to provide people a Vulkan-on-Metal solution for those who want to support Apple without an entirely separate rendering engine.
Valve did purchase the for-profit MoltenVK layer and had it open-sourced under the Khronos umbrella, so they’ve already been happy to provide people a Vulkan-on-Metal solution for those who want to support Apple without an entirely separate rendering engine.