I’m mostly enjoying it, but that’s after I spent a lot of hours modding the game to look great. I don’t mean installing mods I mean modding. (I’m on the Luma mod team). That means fixing the horrible compressed range that is terrible for OLED. Completely replacing the Hable tone mapper after multiple attempts allowing contrast to get properly ramped up. Finally properly fixing the ridiculous fog in shadows from the color grading. Last, I replaced the film grain when theirs just raises blacks and is more digital camera noise than film-like. That only took 3 months. I’ve enjoyed the technical challenge from doing it, but if this were a game that couldn’t be modded, I wouldn’t have given it a week.
I also just realized the best part of the game are the story missions. Not the side quests, not the activities or exploration.
The worst part of the game is it’s both all fast-travel: where you have to jump from planet to planet in a fetch quest; and it’s no fast travel where the game expects you to run on foot 2000km to complete a survey.
The story and characters have charm and personality and that’s time better spent. I think there’s some good elements there, but overall I don’t recommend the game. It’s a solid 7/10 game, but completely hit-or-miss if you connect with it.
Thank you for your contribution. Mod Authors in general are GOATed for what they do, but the ones that do tiny things like these are some unsung heroes, IMO.
Yeah, I have 300 hours from doing all the quests up to ng+ but I couldn’t bring myself to repeat all that. Especially the temples.
…and also I am very impressed by the engine. Fallout 4 would have me running into LOD version of the world if I sprinted for too long, Starfield handles setav speedmult 500 like a champ. Makes exploring a breeze.
I’m mostly enjoying it, but that’s after I spent a lot of hours modding the game to look great. I don’t mean installing mods I mean modding. (I’m on the Luma mod team). That means fixing the horrible compressed range that is terrible for OLED. Completely replacing the Hable tone mapper after multiple attempts allowing contrast to get properly ramped up. Finally properly fixing the ridiculous fog in shadows from the color grading. Last, I replaced the film grain when theirs just raises blacks and is more digital camera noise than film-like. That only took 3 months. I’ve enjoyed the technical challenge from doing it, but if this were a game that couldn’t be modded, I wouldn’t have given it a week.
I also just realized the best part of the game are the story missions. Not the side quests, not the activities or exploration.
The worst part of the game is it’s both all fast-travel: where you have to jump from planet to planet in a fetch quest; and it’s no fast travel where the game expects you to run on foot 2000km to complete a survey.
The story and characters have charm and personality and that’s time better spent. I think there’s some good elements there, but overall I don’t recommend the game. It’s a solid 7/10 game, but completely hit-or-miss if you connect with it.
Thank you for your contribution. Mod Authors in general are GOATed for what they do, but the ones that do tiny things like these are some unsung heroes, IMO.
Upvoted for a spot on review lol
Yeah, I have 300 hours from doing all the quests up to ng+ but I couldn’t bring myself to repeat all that. Especially the temples.
…and also I am very impressed by the engine. Fallout 4 would have me running into LOD version of the world if I sprinted for too long, Starfield handles
setav speedmult 500
like a champ. Makes exploring a breeze.