I actually liked Starfield. I’m one of those weirdos who like this kind of “mile wide, inch deep” games.
What turned me off after some 200 hours of play was the unbearable load times in some situation. Just trying to leave the main buildin in Akila City was taking almost 5 minutes, on an AMD 5800X3D with a very speedy SSD. Fuck that. I want to play my shallow game, not waste time looking at a loading screen.
What ultimately annoyed me were a lot of small things adding up quickly. Or maybe small things.
Like quest and story writing across the board was just bland and bad in my opinion. I’m not a huge fan of multiverses as well either but that ones majorly subjective to people.
But things like the story between the UC and FC; who would agree to lock themselves to a few settled worlds in that much untamed space? And FC being cowboys of all things, really? I generally agree with story issues pointed out by people like PatricianTV and a few other youtubers who wrote essays on the issue of the story and setting.
Stories like the ancient generation ship had me super intrigued in the trailers but in gameplay it was just dull and empty. I could have seen a thousand ways that story could have been enhanced but they went with 3 options noone felt strongly for.
Quests across the board felt that way, just… missed potential and empty writing.
Weapon design was also… strange. They sounded like guns, sure. But they took a huge step back from the fo4/76 weapon design process that felt great. Modifying receivers to keep a gun current felt good in those two games but they decided on fixed damage values for tiers? And the designs of the guns themselves was strange. Some of them could not realistically move a bullet from their magazine to the receivers. Even in a scifi setting at least try to make a grounded design first, then add from there.
I like games described that way (Elite: Dangerous, No Mans Sky) but hate the idea of a game that wants me to play E:D without a rover or the ability to actually fly my ship to the surface.
If you’re going to restrict me to just walking and every transition is a loading screen, no thanks.
Unpopular opinion.
I actually liked Starfield. I’m one of those weirdos who like this kind of “mile wide, inch deep” games.
What turned me off after some 200 hours of play was the unbearable load times in some situation. Just trying to leave the main buildin in Akila City was taking almost 5 minutes, on an AMD 5800X3D with a very speedy SSD. Fuck that. I want to play my shallow game, not waste time looking at a loading screen.
What ultimately annoyed me were a lot of small things adding up quickly. Or maybe small things.
Like quest and story writing across the board was just bland and bad in my opinion. I’m not a huge fan of multiverses as well either but that ones majorly subjective to people.
But things like the story between the UC and FC; who would agree to lock themselves to a few settled worlds in that much untamed space? And FC being cowboys of all things, really? I generally agree with story issues pointed out by people like PatricianTV and a few other youtubers who wrote essays on the issue of the story and setting.
Stories like the ancient generation ship had me super intrigued in the trailers but in gameplay it was just dull and empty. I could have seen a thousand ways that story could have been enhanced but they went with 3 options noone felt strongly for.
Quests across the board felt that way, just… missed potential and empty writing.
Weapon design was also… strange. They sounded like guns, sure. But they took a huge step back from the fo4/76 weapon design process that felt great. Modifying receivers to keep a gun current felt good in those two games but they decided on fixed damage values for tiers? And the designs of the guns themselves was strange. Some of them could not realistically move a bullet from their magazine to the receivers. Even in a scifi setting at least try to make a grounded design first, then add from there.
I like games described that way (Elite: Dangerous, No Mans Sky) but hate the idea of a game that wants me to play E:D without a rover or the ability to actually fly my ship to the surface.
If you’re going to restrict me to just walking and every transition is a loading screen, no thanks.
That’s not really a thing for most people but probably a broken mod or save file, or there’s something really wrong with your setup.
I played for 150 hours and enjoyed the fuck out of it. I didn’t have any loading issues like you, though. I have an AMD 5600X.