I’m talking about something like setting starting percentages on smash bros.
Things that put you (or your foes) at disadvantage for a more fair game with your friends.
What do you think about it? What are some good/bad implementations?
I’m talking about something like setting starting percentages on smash bros.
Things that put you (or your foes) at disadvantage for a more fair game with your friends.
What do you think about it? What are some good/bad implementations?
I think accessibility options in games are fantastic and as long as they’re optional you can do no wrong.
I think the best thing, that’s still not as common yet, is the ability to custom map game controls within its settings. Steam’s own software can do this pretty well, but there should be support for that in every game up front.
Not only does it make it easier for people missing limbs or dexterity to play games, but it makes it easier for any person to tweak the controls for their play style.
I really hope we see more support for features like this because they can be so useful to everybody.
Wrong kind of handicap. You are absolutely right in everything you said above, but it seems OP was referring to PvP games where one player has the option to have more health or do more damage than their opponent. It’s intended to even the playing field when ones pair is more skilled than the other.
Pretty sure they are well aware, and are bringing up a different accessability feature they also support