• gens@programming.dev
    link
    fedilink
    arrow-up
    4
    ·
    9 months ago

    You can get lower latency with vulkan then with opengl. I remember some emulators (gamecube?) talk about why they implemented vulkan.

    • porgamrer@programming.dev
      link
      fedilink
      arrow-up
      3
      ·
      9 months ago

      That sounds plausible. I’m sure having the lowest possible latency was their goal. There are multiple popular rust libraries aiming to provide zero cost abstractions over a common subset of the metal, vulcan and dx12 APIs, but I’ve never actually used one.