Electronic games can help treat mental health conditions, but studies that would enable their development in a scientific environment and address possible addiction concerns are still lacking
When I say roleplay, I don’t mean like a game with some roleplay-oriented objectives and scripted progress, or a bit of casual RP in a game between players who just run into one another.
I mean like months of deep immersion into characters and arcs that culminate in some really crazy and emotional stuff.
When I say roleplay, I don’t mean like a game with some roleplay-oriented objectives and scripted progress, or a bit of casual RP in a game between players who just run into one another.
I mean like months of deep immersion into characters and arcs that culminate in some really crazy and emotional stuff.
Like this:
https://www.youtube.com/watch?v=KB21Ii3XXNE
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