Seven out of ten video gamers said they'd pirated at least one game in 2022, with 51% admitting that they pirated more in the last year than they did previously.
“One thing that we have learned is that piracy is not a pricing issue. It’s a service issue… The easiest way to stop piracy is not by putting antipiracy technology to work. It’s by giving those people a service that’s better than what they’re receiving from the pirates.”
Though pricing is a big part of it, so fair regional pricing absolutely needs to be a part of the solution.
So either the service is poor in Russia (most likely with the sanctions) or the pricing is wrong (also likely) for piracy to be as prevalent as it is.
As Gabe Newell rightly said:
Though pricing is a big part of it, so fair regional pricing absolutely needs to be a part of the solution.
So either the service is poor in Russia (most likely with the sanctions) or the pricing is wrong (also likely) for piracy to be as prevalent as it is.