I’ve got the basics down, but now looking to do something more complex, and unsure if it’s possible. I have imported a flat shape (a pcb), and I can extrude this out. What I want to do however is to rotate it on its axis, and then extrude it down the z-axis (not directly out from the surface). Is this possible, and if so, how?

  • lps2@lemmy.ml
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    10 months ago

    Note that this will always be convex, if your 2d shape has “holes” you’ll want to get a bit more creative, I like to do a difference to create the “negative” as a 3D shape, do the same exercise as above but translate slightly higher and lower and use ‘difference’ to create your final shape