Sorry for the small delay on this, was competing in a gamedev competition which took up most of my weekend
The way I instantly make the variables is using tip #1 I posted https://programming.dev/post/17169923
Sorry for the small delay on this, was competing in a gamedev competition which took up most of my weekend
The way I instantly make the variables is using tip #1 I posted https://programming.dev/post/17169923
I feel like you could get away with particle effects using this method