Sim, arcade, simcade, anything. I’m kinda disconnected from the genre and want to know what is considered the GOATs of racing games to try them out.
Me personally, I’d say Dirt Rally 2, very addicting gameplay.
Sim, arcade, simcade, anything. I’m kinda disconnected from the genre and want to know what is considered the GOATs of racing games to try them out.
Me personally, I’d say Dirt Rally 2, very addicting gameplay.
I’ve got Gran Turismo 7 and it’s great in some ways but they ruined the pacing of the game. It hands out cars like they expire in less than a week. It can be fun to try out a whole bunch of different cars, but there’s not much sense of progression like the older ones gave.
I remember building a connection to some of the cars in older games. When you bought a car, it was meaningful because it took time to win enough money to afford something, and then I’d spend a while upgrading it until eventually hitting a ceiling and needing a better car to upgrade to progress to more races. And then add some variety with a few races with rules or restrictions along the way to give a reason to buy some other cards in the same tier, but then then it would be a big decision.
In GT7, all except the top end supercars feel like an afterthought, my garage gets filled for free as I win races, and any time I want to try a different car, first thing I do is buy most or all of the upgrades because it’s all trivial. Race with limiting rules? Ok, give me 5 minutes and I’ll find, buy, and max out another car to win this one.
Granted, it has more of an emphasis on the driving than the older ones did (where you could usually take your super car into whatever races your wanted and see how many times you could lap everyone), but I think I like the progressing through cars part more than the racing part and GT7 is disappointing in that regard compared to GT4 or GT3.
GT7 going back to its roots… most races in GT2 would vomit up a car at you… and also you had a 100 garage limit due to a hardware limitation.