In a new Sony Corporate Report, Sony has revealed that PlayStation will use AI and machine learning to speed up its game development.

On page 16 of the report, Sony had that “bolstering technologies that can help creators engage in maximizing the value of their IP in efficient, high-quality ways, including sensing and capturing as well as real-time 3D processing, AI, and machine learning,” and that these technologies will help to deliver its IP “rapidly and at low cost to a broader range of fans.”

The report reveals that PlayStation used machine learning in the production of Marvel’s Spider-Man 2 by applying voice-recognition software in certain languages. This process allowed the company to automatically synchronize subtitles with each character’s lines to “significantly shortening the subtitling process.”

    • orca@orcas.enjoying.yachts
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      9 hours ago

      Never used that one but I use Copilot daily and have tried similar. Copilot has gotten considerably worse since I started using it (I think because they mixed in ChatGPT results), so I rely on it very little.

      These tools make people too dependent upon them, similar to how a lot of us can no longer navigate without map software. It feels like I’m slowly building my own coffin the more I use AI to write my code.

      Aside from that, when you start to dig into the energy and water consumption required to run these things, it’s kind of insane.