- cross-posted to:
- linux@lemmy.ml
- gaming@beehaw.org
- cross-posted to:
- linux@lemmy.ml
- gaming@beehaw.org
cross-posted from: https://beehaw.org/post/16434132
YouTube video: https://youtu.be/uScsmjvdwyo
Invidious video from YouTube without YouTube: https://inv.nadeko.net/watch?v=uScsmjvdwyo or https://invidious.nerdvpn.de/watch?v=uScsmjvdwyo
Video description:
It’s clear there are some people who don’t understand Proton. So let’s talk about it. #Proton #SteamPlay #CompatibilityLayer
00:00 Introduction 00:41 The basics of a computer 01:46 What Proton is not 03:04 What is an emulator 04:32 Proton acts like a map 05:25 Proton translates API and system calls 06:18 Proton provides a Windows-like software environment 06:55 Why are some games incompatible? 08:52 Shouldn't we demand native Linux games? 11:07 Conclusion
As a consumer and Linux user I want to agree that there should be more native support for games but from a realistic standpoint it just wouldn’t make sense. Even the Xbox having an estimated 20% of PlayStation’s sales has been enough for publishers and to slow down on support for that console. Linux makes an optimistic 3ish percent of consumer’s PC operating systems and doesn’t easily allow kernel level installs by games to support their anticheat measures. Again I would absolutely love to boot into Linux more often when I’m gaming but the numbers just aren’t there.
With any luck windows won’t continue to allow kernel anti-cheat much longer either. I also assume that sooner or later there may be government action on kernel anti-cheat, since many of the popular games/anti-cheats are Chinese owned. If tiktok spying is enough of a concern to ban the app, it’s a pretty short logical step to being thinking that Chinese companies shouldn’t be allowed to install full access, unremovable backdoors on millions of PCs.