gold checkmark identifying that the account belongs to a verified brand.
Blue checkmark and gold checkmark are different things.
gold checkmark identifying that the account belongs to a verified brand.
Blue checkmark and gold checkmark are different things.
But a massive amount of them are. Small and solo creators on Youtube or Twitch need to conform to the rules of Google and Amazon, and even medium size creators are influenced and coerced by the precedents and market trends set by the much larger corporations.
And it doesn’t matter if not all content is provided by large corporations, those large corporations employ the most people, and dictate in a lot of ways, the rules of the employment market. It’s due to their habits and practices that wages are artificially low and expenses are inflated for record profits.
Until corporate greed is managed properly, consumers will always struggle to have enough expendable income to pay content creators, and therefore will always be searching for free content.
They are absolutely not separate issues. How can I be expected to shell out $15 per month for 10 different content subscriptions if I can only just afford to put food on my table?
Surely you can reverse that and point out corporations whining and moaning about people expecting free content when they’re barely paying their employees enough to afford to pay their bills.
The problem starts with corporate greed, hoarding revenue by keeping employee’s salaries to the minimum acceptable, providing as little functionality as possible to reduce overheads, double dipping by selling a product/subscription and then selling their customer’s data, and then complaining they aren’t getting more money for what little they are doing.
Then inevitably a little guy like Kbin comes along and suffers because the internet is filled with soulless, ultra-capitalist corpo scumbags.
RedHat, CentOS, Debian, Ubuntu.
All are good choices.
I don’t think so, the ARPG I have in mind wouldn’t be open world, would have no campaign and much less focus on story overall, a much more detailed crafting system akin to Path Of Exile but perhaps less punishing, and much more focus on stacking up as many extra modifiers as possible rather than being limited, push your team to get the best rewards.
No timegating, no daily/weekly quests you must log in for, the only limitation is your skill.
I’ve been thinking about an ARPG based around World of Warcraft’s mythic dungeons.
Scalable, multi-player, enhanceable instances where completion of more difficult versions of the instance rewards in better gear and crafting options.
The idea is that the content is created for a 5-man party (1 tank, 1 healer, 3 dps) but you can try solo it, or bring up to 20 people to massively increase the difficulty and the rewards. Instances would follow WoW dungeon’s formula of trash mobs (which drop crafting materials and have rare drop chances for certain gear) pathing you towards a succession of bosses with very different, complex mechanics with stages, signaled abilities, and skill requirements.
This would include a character levelling system to unlock new class abilities and mechanisms, a party finder system, certain dungeons locked behind character level and the completion of other dungeons at a certain difficulty level. Perhaps you could extend it to add in “world bosses”, massive 200-man bosses with a chance at particularly unique loot, but of course that would require a certain level of infrastructure and a game population making it justifiable.
-50% ad revenue says otherwise
One of the topics I’ve seen become more prevalent in recent years is the idea of limiting your use of privacy addons and softwares, with the aim of trying to prevent your fingerprint becoming too unique.
For example, there are probably a billion users with 21 inch monitors, running Windows 11, browsing on Google Chrome. Providing them with that information just makes you one more in the bunch, but if you stack up privacy addons you end up creating a more easily identifiable picture of yourself through the hole you created by hiding information.
It would be interesting to see exactly how Meta is managing to block VPN users. Is it simply a matter of looking up instagram or facebook account related to email addresses used to sign up? Is it evaluating some sort of browser fingerprint? That’s assuming VPN users are doing so via desktop, if it’s an Android device for example is the OS itself providing information that’s not getting obfuscated by the VPN?
Although it may very well be caused by Twitter running out of money, which would be corroborated by Twitter’s lack of payment to various other parties. Giving Musk three options: Use more of his own money, admit defeat and massively scale back Twitter’s functionality and availability, or try to scam money out of other people.
Clearly he’s not willing to spend his own money, or admit failure.
And the rest of the developed world is going to follow close behind as long as the wealth inequality stays as ridiculously broken as it is.