World’s biggest Monster Hunter fan

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Joined 1 year ago
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Cake day: June 15th, 2023

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  • AI War 1 & 2 are both great and unique space RTS games. These games place you in the role of the last vestiges of humanity attempting to fight back against a galaxy spanning AI empire. You’re tasked with covertly taking down the rogue AI without letting them realize you’re a real threat, lest they bring the full might of their fleets down upon you.

    Creeper World is a series of tower defense games with a unique twist: the enemy is a liquid! You’ll have to use a variety of weapons and tools to fight back against the literal tide of creeper. The third game is my personal favourite, though they’re all awesome.

    Mosa Lina is self described as “a hostile interpretation of the immersive sim”. This game is chaos incarnate. Every level you are given a random set of tools and must touch or destroy all fruit and make it to the goal. Some levels will not be possible. Failure is expected. You can do some prettt cool things with a spear and a phaser though.






  • It really sucks that you bounced so hard. Some tips in case you ever do want to go back to it:

    Enemies are puzzles too. Nearly every single enemy in the game has a specific trick to them that, once you get it down you can beat them much more easily. This includes bosses. Usually this is indicated by breaking the enemy.

    Don’t worry about the races. I think I only ever won a single race in the entire game, and it has literally zero consequence other than a couple lines of dialog. It’s purely a feel good thing, and to connect you more with Emily through a friendly competition.

    The story can feel a bit confusing and disconnected because there’s 2 stories happening at once: the crossworlds story and the actual story. The actual story only really starts to get serious towards the end, so until then just focus on enjoying the fake-mmo world!

    If it’s not for you, it’s not for you and there’s nothing I can do about that, but I really want others to enjoy this game as much as I did because I do believe it’s something special.


  • Crosscode is one of my favourite games of all time. It’s an immensely charming action RPG heavily inspired by the 2D Zelda games. It has some absolutely insane combat and surprisingly challenging puzzles. The story is also very good and really touching at times. The devs spent 7 years making this game and I feel like it never got anywhere near the attention it deserved.

    It’s just $20 on steam AND it has a free demo, so there’s no reason not to check it out!


  • Since this year is looking to be the first year in monster hunter history without a new release (ironic since it’s the 20th anniversary of the series) people have started imagining the possibility of Capcom re-releasing older monster hunter games that are no longer on the market.

    As a natural continuation of this, people have speculated on how they would handle these re-releases. The most popular opinion, and one I share, is that they should absolutely not touch the game content. Modernized controls, re-opened multiplayer servers, maybe a slight graphical touch up, and if we’re getting really fancy possibly implementing multiplayer monster health scaling, but anything beyond that would be damaging the reason people want to play these games, which is that they’re the old monster hunter. They’re weird, clunky, and sometimes jank as hell but that’s their charm. They also lack all of the quality of life improvements that came in the 5th generation, however those annoyances that were whisked away come Monster Hunter World were truly part of the identity of those older games, and any new release should absolutely keep them in. It may turn away many newer hunters but it’s about preserving the history of monster hunter more than anything.

    Anyways tl;dr yeah “updated for modern audiences” can be concerning regarding the preservation of the history of these games. If you mean shit like removing slurs and stuff though I’m all for it.



  • OMD is a fantastic series! I remember playing the first one back on the 360, and then being sad because I didn’t have a PC to play 2 when it came out. When I eventually got a PC I sunk so many hours into the series. I’m also quite sad the series is probably over because there really isn’t anything else that fills that space. I’ve tried Sanctum but it’s just not for me.


  • I’ll throw my hat into this ring with Monster Hunter Rise. I often spend my time browsing monster hunter content and almost every time Rise gets brought up it’s just to talk about how much worse it is than World. I’ll say it now, yes I also prefer World to Rise, but holy fuck do I still love Rise.

    To start with, let’s compare the two. Monster Hunter is developed by 2 teams who take turns making games. World was developed by the mainline team who are known for more grounded and polished games. Rise was developed by the portable team who are known for flashier and more experimental games. Most players started the Monster Hunter series with World (it’s Capcom’s #1 best selling game of all time after all) and so going from the high detail immersive World to the action packed fast paced Rise was extremely jarring. A massive portion of the hate just comes from the fact that it was different.

    Also, as you can probably guess from the name, the portable team makes games for portable systems, such as the Switch, which immediately gives them less power to work with system-wise. Couple this with the fact that Rise was developed during the pandemic, and Rise was really dealt a rough hand. Graphically it’s a massive downgrade from World, and it even ended up releasing without an ending or any non-scripted elder dragon fights.

    In spite of all this, even though Rise lacks a ton of the personality and charm of World, it’s still an absolute blast to play! The combat is stellar, and while it may not have the weight World had, its fluidity and high adrenaline action makes it some of the best in the series. The sunbreak expansion especially really improved the game in every single way, fixing a ton of the issues people had with the base game. I feel that most players already moved on after base Rise and so didn’t get to experience that improvement unfortunately.

    TL;DR play Monster Hunter Rise. It’s really good. Just don’t go in expecting the same experience as World.



  • I used to just make myself in games, but then someone suggested “make a character you think looks good since you’re staring at them the whole game” so I did, and then I ended up giving them a personality after playing that game for several hundred hours. Now they’re just my oc I always play as. It sucks though because my character uses a “boy” hairstyle so any game that gender locks hair (stupid) can’t properly make her.




  • I only purchase full price games under one of 2 conditions. Either it’s a series that I deeply love and know for certain will always put out quality games (Zelda, Mario, Monster Hunter) or it’s a game that is extremely well reviewed and doesn’t go on sale (factorio, other Nintendo games)

    As for whether I believe a game I’ve purchased was worth it, I don’t equate hours invested to price worthiness, but rather my overall enjoyment. I’ve put too many hours into games I regret ever buying (Ark) and played some games that were far too short but I would’ve paid double for (Outer Wilds). Rather, I believe it’s how much the game affects you when you come out of it. Ark was a frustrating, grindy experience, but Outer Wilds literally changed who I am as a person. When I play something like Sonic Frontiers I come out in awe, and giddy with how much excitement that game gave me, but when I play something like Elder Scrolls Online, I don’t dislike it but I don’t feel anything special. Frontiers was absolutely a worthy purchase but ESO was not, because one really affected me and the other, even though I wouldn’t call it a bad game, just didn’t really do anything to me.