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Joined 2 years ago
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Cake day: July 4th, 2023

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  • The first few were really good on console. I played the first one on PC as well and there was definitely something missing with mouse and keyboard controls. The vehicles especially.

    You have to remember that most FPS on consoles were pretty terrible back then (e.g. Medal of Honor series), and there was a lot of experimentation to try and find a control scheme that didn’t completely suck, along with just the right amount of aim assist. Other devs were still wrestling with that into the Xbox 360 era. Sony put so much effort and money into Killzone, and it wasn’t anywhere near as good as Halo.

    Plus, split screen co-op made it very popular. It’s one of the few games to keep that into the modern era as well.









  • Eh? They’ve been chasing the one-off Xbox 360 high for two generations now, and are nowhere near it. Sony have near full dominance in the console space. Valve have so much dominance in the PC space that they’ve got people to try Linux.

    The aim of GamePass was that people would stream games and not need a console at all, and that just hasn’t happened for them. Their entire gamble was on cloud gaming, and it’s not paid off at all.


  • As much as the higher tiers of PSN aren’t as good value as GamePass, it’s certainly lead to higher quality games for Sony’s platform as they can still get sales revenue from shorter or niche games, rather than just looking at a single figure and laying off whole studios.

    I’d much rather pay money for a full game now (and I’ll be honest, my day one purchases this gen are limited to games I’m really interested in), or wait and play on sub later (and it’s about 18 months I think for games to go “free”), than have half a game on sub now and get nickle and dimed for the rest of it.