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Cake day: August 21st, 2025

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  • and other online stores have rarely offered features compelling enough to lure people away.

    The fear among some developers is that doing so can lead to penalties or even expulsion from Steam — a potentially devastating outcome for their game sales.

    The US lawsuit Newell was deposed in, which has been certified as a class action, alleges that it “is not economically feasible” for game makers to leave Steam in favor of a rival store and that they are effectively “forced to comply” with Valve’s rules and high fees.

    The above quotes all point to exactly what I’ve been saying: Other stores/platforms simply don’t appeal to users.

    “Customers have enormous choice,” Newell has testified. They can decide “where they purchase their products, whether they buy the game on an Xbox, whether they buy it on Steam, whether they buy it on Epic Games Store or whether they buy it directly from software developers.”

    No one is forcing anyone to use Steam.

    EA experimented with everything including opening its own PC store and stopping major releases on Valve’s marketplace, only to reverse course and eventually bring big-name titles such as The Sims 4 and Battlefield V back to Steam.

    Competing marketplaces, meanwhile, have failed to match even Steam’s basic capabilities, never mind its emotional resonance with users. EA’s original store was filled with glitches and had nowhere near the number of third-party titles as Steam, while Epic’s rival launched without such standard features as user reviews and a shopping cart for purchasing multiple games in a single transaction.

    They tried, and failed, to launch BFV and Sims on just their own platform because IT WAS A BUGGY MESS. Not because StEaM hAs A BiG MaRkEt ShArE.

    Not even having a Cart in your online store is mind boggling. Also, if I have to go to Steam to see reviews I might as well buy it there.

    In 2017, Kassidy Gerber, who works in business development at Valve, wrote to Warner Bros. executives that preorders for its new Middle-earth: Shadow of War game had been deleted from Steam because the price was “significantly higher than what was available at other retailers for the same version of the game.”

    So Valve protected their own brand by not wanting to be associated with “significantly higher prices”. Sounds like a sound business decision to me.




  • Listen. Steam is free. Uplay is free. Epic is free. EA App is free. It’s not like Playstation vs Xbox, where the market is divided because of financial limitations on the consumers. What stops anyone from using any other launcher? What stops any publisher from not selling through Steam? “market share” is not really a valid argument when all options are free and easily available to everyone. Monopoly means lack of alternatives.

    Right now the option is buying a game for $70 on either Steam or EA App, for example. People choose Steam.

    Nothing is stopping EA from saying you know what, we’ll sell it only on our own page but for $60. Nothing. People who want to play a game would most likely just buy it there then.

    My view is that these lawsuits etc are purely a way for the failed competitors to force their way in while still providing the same absolute garbage of a service.








  • I don’t get it. Steam does not have a chokehold on supply of servers, hardware, software, personnel, investments, nothing. Steam has a huge base because people like their platform.

    If the big publishers would pull out of Steam, you think it would survive? If Ubisoft and EA and Rockstar and all of the others decide hey, we’re just gonna sell on our own platforms from now on, you think Steam would prevail anyway? Counter-Strike is not THAT profitable.

    The CORE ISSUE is not Steam having a 30% fee, it is THE OTHER PLATFORM ARE CRAP and people rather not play your game than install Uplay.

    And again, Valve are not setting any prices. They do 2 things,

    1. Set their fee
    2. Won’t accept you using Steam as a free advertisement window

    Look, I don’t like the 30% fee either. They could lower it drastically and probably still be fine. But make no mistake; if, say, EA had launched an equivalent to Steam in the early 2000s, today it would be common practice to have Ads in the launcher, Subscriptions for “better deals”, Fees for adding more games to your library, Spyware, and don’t think they would have more generous fees for developers. If anything, they would have a HIGHER fee than 30% and if anyone tried to launch a competing game launcher they would buy it up and shut it down.

    Stop acting like Valve isn’t the best we could ask for out of all the alternatives.