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Joined 1 year ago
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Cake day: June 12th, 2023

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  • I was typing up a reply and realized this said most of what I was saying. The only thing I’d add is that support matters, popularity matters. Supported or popular HW platforms are less likely to have small random niggles than an off the shelf dell laptop. System 76 or tuxedo lines are ideal supported platforms. Think pads area super popular.

    PopOS or Mint are as easy to use as ubuntu, but without being chained to snaps, which everyone is moving towards flatpaks except canonical




  • So, I’m not sure if skyrim is right for this because it’s had a certain modding community built up, and for whatever reason, corporate execs seem to love burning down organic communities with no idea of the damage they’re doing.

    However, if a game was built from day 1 to have support for paid mods, I’d probably consider making assets for mods as a side gig, as would a lot of people who work in tech or are budding game developers, because its far less of a commitment than making a full game.

    The closest things that do this currently are roblox, which does everything in it’s power to prevent you from withdrawing money from it, and second life, which is near dead and only still going because of furies and perverts.

    If a true platform-esque game, like Skyrim or Arma, were to come along with a shop that would let you do things like build a dungeon and charge a dollar for it, that would suddenly look attractive to a lot of people to get involved.