This happened to me when playing Hades a few years ago, choosing DirectX was faster and more stable than Vulkan when using Proton.
This happened to me when playing Hades a few years ago, choosing DirectX was faster and more stable than Vulkan when using Proton.
It definitely works if you are willing to tinker but we are a low priority and anything that breaks takes a long time to fix. There’s even another project called Envision which runs better than SteamVR but isn’t as easy to use yet.
Wow that was very cumbersome, this seems like a great update.
I don’t have a PS5 but how was it before?
Adding that extra file that takes care of everything related for anti cheat must be quite difficult for such a small team. /s
You could get any headset and attach a modmic to it, it opens up a lot more options.
In games where combat uses the bumpers a lot I bind the back buttons to that. For the rest of the games it depends on the what I find annoying to do repeatedly and end up mapping that to a back paddle.
For example on Breath of the Wild the back paddle was run which allowed me to run with one hand.
I’ve had the opposite experience, Steam Link app loses packets frequently and Moonlight works so smooth that you barely notice it’s streaming. I’m running Linux under Wayland so that could definitely be a factor.
I moved my Desktop to Linux when the Steam Deck was announced. Before that I had no idea that Linux was able to play almost any game using Proton.
So I think the Steam Deck has also boosted Desktop numbers.
Yeah that’s the one it’s quite easy to set up and test. I haven’t had any issues like that so definitely give it a shot.
Glad to hear! You can add on top of that https://github.com/galister/wlx-overlay-s to be able to control your desktop among other things.
Check out Envision which uses Monado to replace SteamVR. It’s a lot smoother for me but requires some extra setup.
How come sysreq + f is not on by default? After discovering and enabling it I haven’t had to hard restart due to hangs or crashes.
Lutris has a toggle for this so you could check what that calls and add it to your launch script.
I did a quick test with the latest Proton when it came out and everything look fine.
I was having issues with Jedi Survivor and Steam Input apparently due to the latest EA launcher. Turning the controller on after the game loaded fixed the issue for me.
Playing Sekiro is how I broke the left and right bumpers in my Steam Controller for the first time. Now I’m using the back paddles because those bumpers are wat too flimsy.
It ended up being a bad call but at the time Android only had 2 years in the market and trusting the leading OS company to manufacture a proper mobile product wasn’t a crazy idea. Microsoft just completely mismanaged the whole phone thing and took down Nokia with it.
If I remember correctly the approach was so anti-google that you couldn’t even watch youtube on Windows Phones.
I fixed this by deleting Windows.