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Cake day: July 6th, 2023

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  • You can turn off stuff that the programmers allow you to through a settings menu (that they wrote), configuration files (that they make their program to read) or fiddling 3rd party stuff that it’s using (like your driver settings, external libraries, etc.).

    Similarly to how GTA V’s (could be GTA Online) extreme loading time was caused by a very inefficient way of loading data. Users couldn’t change the algorithm themselves; they could investigate what was going on, but the developers were the only ones being able to actually change it to a recommended version.

    Obviously the story is a bit different with an open source code which you can compile for yourself.



  • Same here but with several games that don’t run on Linux. For some degree, I even understand the problem, however painful it is: ANY multilayer’s anticheat is a pain in the ass if you have to develop them for two OSs at the same time. Counter Strike: Source was virtually unbannable on Linux for way too long, and I’m still not sure where CS2 is standing now (I stopped back in the CSGO times).

    I really don’t know how we could fix this, and no, cutting off THAT many games I like is not an option (some of them even barely have a (good) alternative - think of Rocket League).


  • Dicska@lemmy.worldtoTechnology@lemmy.world*Permanently Deleted*
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    2 months ago

    Humans are selfish by definition (genes). It would be like rewinding a film and starting over.

    The main problem lies within humans’ tendency to put themselves (their family/tribe/culture/etc.) before others’. I know there are fantastic people who don’t, but in the grand scheme of things, humanity will always be too selfish in general. I’d bet that will be our bane (we’re kind of slowly killing ourselves with it already).