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Joined 11 months ago
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Cake day: August 2nd, 2023

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  • Clunky but still fun. It ends up being a mostly mouse-based UI if you’re like me and constantly forget which deck button is mapped to which hotkey (it doesn’t help that there are 3x as many hotkeys as there are steam deck buttons), and you’re going to want to use the trackpad as your mouse. As a result I ended up feeling a lot of strain in my right hand while playing in handheld mode just from the sheer amount of APM my poor thumb was burdened with while the rest of my right hand was supporting the weight of the deck. The game runs like a dream though.





  • Genuine question for the homies who have played Spider-Man 2: did they write Miles to be any more interesting? I liked Spider-Man 1 Peter’s dialogue and jokes, like, a lot. I enjoyed playing as Miles in his own game, but I thought the character was boring, just, so so boring. Especially in contrast to Spiderverse’s version of Miles. I haven’t bought 2 yet, is Miles more fun to listen to this time? Could I enjoy Spider-Man 3 as a full Miles game if I thought that the Spider-Man: Miles Morales game had a disappointing protagonist?



  • I really wish Baldur’s Gate 3 had a shared party inventory. It’s already partway there, I can still move a potion from Astarion’s inventory to Shadowheart’s inventory now matter how far apart they are. It’d just be nice if I could save a few minutes of inventory sorting if everyone just pulled from one mega inventory that added everyone’s encumberence together. The way its implemented now just adds several unneccessary steps that don’t even matter because of the magic pocket system.










  • Right? BG3 seems like it’s going to be a gateway game into more CRPGs for me. I think I’ll try my best to enjoy Divinity OS 2 afterwards as well, but I think my problem with that game is more about the unbalanced, nonexistent class structure and random difficulty spikes rather than the genre, which BG3 fixed by using tried and true D&D rules. But maybe I’ll see it from a different angle and appreciate it more.