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Joined 1 year ago
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Cake day: July 3rd, 2023

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  • Steam, GameStop, Toys-R-Us, Walmart… Someone always makes a profit on selling games, or any products - even digital. Steam has not reinvented the wheel here. It’s not a new concept. Are you arguing that the idea of stores should be eliminated?

    In return, the game is more likely to be seen, just like placing a product in a real store where people walk by it. It also gets advertised, reviewed, has another community outlet, and Steam uses their own servers and bandwidth to distribute it.

    It’s not a bad deal for the devs and publishers.




  • They do make their own donations, separately, often. Customers’ donations are just another way.

    I guess think of it from the charity’s perspective. Checkout donations are steady fundraising for them that supplements their other more sporadic and difficult fundraising attempts. I imagine they solicit the stores to do this for them when they’re not organizing 5Ks and hosting dinners for rich people.

    If it’s upsetting that stores get to promote themselves for doing it, then just donate directly. Same difference.


  • Assuming they’ve selected a good organization to donate to, that’s a shame - especially for local charities that really benefit from the money.

    The whole point is that it’s a “rounding error” for the customer, but it adds up. If you round up 50 cents for 50 grocery trips a year, that’s only $25. If 2,000 other customers do it, that’s a $50,000 donation from just one store.

    I don’t donate directly to anything, unfortunately, so if I see a good cause like St. Jude or a local charity at checkout, sure I’ll round up.




  • They’re talking about installment plans through your credit card. You pay a fee to split a charge into monthly installments, usually of your choosing. By paying the monthly installment and the rest of your balance from other charges, you can avoid interest kicking in, even while you owe the full amount. The fee is usually a % of the purchase, like 3% or 1% per month or something.

    It can make sense on a large one-time purchase, but it’s weird to do it for frequent purchases like groceries.



  • I feel like this is a dying gasp effort to keep the game online. I actually feel bad about it.

    Elite is one of two games where I’ve ever spent money on cosmetics. I spent like $60 on paint jobs because I actually wanted to support the game.

    I’m not sure what to think about this, because normally I hate “pay to win” and cosmetic shops alike. I wish Elite just had a subscription model and could support more stable servers or something. I don’t know how they expected to put an always-online game on sale for $5 all the time and keep it profitable without eventually running into a brick wall where they’d need to choose between shutting down and pissing off players.

    I genuinely hope this somehow turns out to be worth it for them.



  • It’ll be interesting to see if it applies to facial recognition. In iOS, at least, you need to look at the phone to unlock it. That’s an intentional action. If you look to the side or close your eyes, it won’t work.

    So if you’re conscious, you can’t easily be forced to unlock the phone with your face and eyes if you’re able to resist. But if you’re unconscious, then maybe they could use your face (assuming your eyes aren’t rolled back into your head because the cops gave you brain damage.)






  • I just chip away at my list every time there’s a sale. This time I got God of War, Spiderman, Jedi Survivor, and Dragon’s Dogma: Dark Arisen.

    DD was an impulse buy since I don’t know anything about it, but the reviews were good. It was $4.79 and I see there’s a sequel coming later this month, so that’s probably a good deal and a good time to catch up.

    But I’ll probably still be “ahh, suffering…” through Elden Ring when the summer sale rolls around…