Who the hell has golden cock ring kind of cash ^and do they want to be friends?^
This was my takeaway from this as well. I’ll have to see if I can locate an Arxiv copy of the full paper, but this just seems more like a thought exercise to explain dark matter using String Theory principles.
You’d be better suited just having a user select that they are comfortable dating a trans individual because it will likely come up very early in the dating process anyway.
Forcing someone to identify as a gender that doesn’t make them comfortable is just going to result in them not using your app and is frankly kind of a dick move overall. Your suggestion would just create an app that was suited for chasers, not trans users.
*And from a specific region of France that a specific variety of grape grows
Yup, me too. I used to be able to get lunch for a week with $20 back in high school in the mid-late 2000’s. Almost everywhere had a dollar menu where you could get a pretty decent meal for a few bucks. Over time the portions got smaller and more expensive though to the point where you can’t really do that anymore.
The $5 footlong hasn’t existed for years (honestly maybe a decade) at this point. It’s like a $10 footlong now.
What were the technical issues that they’re referring to? I remember seeing gameplay that look clunky with odd power progression at launch(or maybe a beta), but I don’t know how it progressed from there. I’m not a Diablo-style ARPG player so I never picked it up, but can anyone fill me in?
Yeah I felt the same on some level, but the performance wasn’t too bad to the point it was impactful until you got to the final open area at least.
I wish the steamdeck had existed when it SMT released or I would have waited a couple years for the PC release. JRPG’s just lend themselves so well tobeing played on handhelds.
I should have known better than to buy a release version of an Atlus game. New content looks good though and hopefully the new “true” ending is a bit better now than the neutral route because I found it to be a bit lacklustre.
I agree full price is steep, but to be fair 1.5/2.5 is like 4 or 5 different games (plus a few cinematic movies for lore from the obscure handheld games) in one and the remasters are actually really well done and add a bunch of content. I don’t know how they perform on PC though since it’s a Square port.
I was in his stream when people sent him the contract they signed just to get the key. Wild. The game is janky looking as fuck so they definitely know how bad it is.
I also expect they’ll try to work it back in somehow to capture more revenue and/or data. If it’s not this again in a stealthier form, then it’ll be something similar. No crossplay without PSN or no credit store without PSN, something like that.
This is moreorless what I’m expecting. They will either strongly incentivize it when the publicity dies down or place restrictions on those that don’t link accounts.
Maybe I’m just jaded, but I wonder how long it will be until Sony ‘changes their mind’ and tries to enforce contractual obligations again. I’m going to guess 6 months to wait for the negative PR to cool.
I have that exact same hat. It pains me to say that your dog looks better in it than me.
I definitely thought this was referring to Columbia University until I read the article 😅
No, I dont and if you truly need to be pedantic a logarithmic curve makes even less sense. It’s a generally linear experience curve with each level being about 20-30% more than the previous, but the number get exceptionally large after a while. Level requirements aren’t scaled based on time required, they’re scaled on number of experience points required.
Edit: Sorry for the Reddit link but the image is too high res to attach in a comment. Exp Curve Visualization
Oh damn, that’s even worse! Thanks for the correction, I edited my edit 😝
The game has exponential level growth. The amount of time it takes to go from level 1-250 is like the same as the time it takes to go 298-299…everyone has a breaking point.
Edit: The article specified that he was leveling at about .065% per hour at the end. That’s over 1500 hours to go from level 299 to 300.
Stop it. Executives don’t understand sarcasm and you’ve doomed us all!