Just a dude who believes in the Fediverse over standard Social Media sites! I’m a fan of horror, cute animals, and handsome lads.

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Joined 1 year ago
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Cake day: July 17th, 2023

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  • Honestly, I’d accept something much better but not a massive upgrade. The thing enough power under the hood to make it easier for devs to port their games. Making the Switch an attractive choice and for games to run smoothly on their handheld/console. I would prefer Nintendo bring back home consoles, as it would be easier to make a strong performer.

    My hope is that they make a true contender, however, this might not be Nintendo’s plan. They very well may choose to make another gimmick; perhaps Nintendo will refine a gimmick this time with their next hardware release?








  • LostWanderer@lemmynsfw.comtoGames@lemmy.worldAvowed Story Trailer
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    25 days ago

    Eh, I thought I was being funny, my attempt failed. I was poking fun at Bethesda because they’ve put games that were either bland or watered down like Skyrim, Fallout 4, Starfield for example. Avowed feels fresh and interesting to me, I’m excited about visiting the Living Lands and experiencing that story.






  • Do it and get appropriately lambasted EA, I dare you scummy bastards! Android Wilson is such a foolish individual. What would truly stimulate growth for them is making great games people would want to buy. Advertisements in games are a strong hell no from me. One of the main reasons why I avoid EA games is because of their scummy history in the gaming space, if they could let go of their shortsighted greed; I could be inclined to reward those slavering executives with a game purchase. However, they won’t until it really tanks their sales to the point of desperation.


  • Bethesda only published the game (obviously had some influence on development by way of making demands), Arkane Austin was the developer. The scuttlebutt that I could find was that internally they weren’t interested in making a multi-player/online game. So, it was a problem because it led to understaffing due to so many members leaving the project after losing hope in their Redfall game. It created a mess that lead us to the release version of Redfall. There were strokes of Arkane genius within the bones, but the flesh was poorly constructed as a result. If Arkane Austin weren’t pushed in a bad direction by their publisher, Bethesda; I feel that we could’ve gotten a better version of Redfall. Microsoft shouldn’t have closed their studio because of that failure, such a short-sighted move enacted by an inept executive looking for quick savings.