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Joined 1 year ago
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Cake day: June 16th, 2023

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  • About the city-builder early game experience - you pretty much nailed my feelings about the game.

    I think the weakness of the game is that one needs to experience other strategy games (I played very little of city builders, but a lot of grand strategies and 4X) and have some level of self reflection or meta thinking to be immediately attracted to this concept (without trying out the game first).

    Most people who didn’t notice that micromanaging already won late game is the bad, tedious part, would be reluctant to accept the inevitable destruction of their cities.

    I think that there’s an untapped potential in increased complexity of the central City. What I mean is that if there was some metagame city building it would attract a bit more players.





  • For the solar panels - was it reported by an independent organization or reported by China?

    I am afraid it’s the same fake metric as with the electric scooters earlier. China subsidized them, so companies vastly overproduced dinky scooters to milk subsidies, inflate their numbers and inflate connected sharing businesses with a huge fleets. Those now sit in huge piles of electrowaste, which predictably explode in a beautiful toxic lithium fires 🔥.

    Same happened earlier with cheap electric bikes and motorbikes.

    Same happened earlier with cheap electric cars.

    And we are talking here only about mountains of overproduction that cannot be hidden. God knows how much of the number was inflated along the chain of reporting, as is customary in China.