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Ah, a co-op install.
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Ah, a co-op install.
Cool. Reminds me of kkrieger from…20 years ago? Where’d that time go.
Scam. Note the low user score too, and user reviews saying how bad the app is. The official site is Deltarune.com. if it’s not listed there (which this isn’t), don’t trust it.
Pong is over 50. For that matter, Tennis for Two is coming up on 70.
Wait, someone actually made Smart Pipe?
That’s the Reddit method for spoilers though, and won’t be hidden on every client. Lemmy’s version is:
::: spoiler Teaser text here
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Sorry, but Acclaim really was that wild for a bit there. They also had a promotion where you’d get a free copy of one of the Turok games if you named a newborn child after him. For what it’s worth, I don’t think anyone took them up on either offer, but it certainly brought in the publicity.
I hate the term “Quadruple-A”. The entire point of Triple-A was to be the biggest of the big. There’s no cap on that size.
Pac-Man on the Atari 2600. I understand the complaints about that port, but I’ll always have a soft spot for it for getting me into the hobby way back when.
Man, even in the source video he looks like a kid with a man’s head. Creepy.
They have Doom and Wolfenstein too, and series they’ve seemingly abandoned like Dishonored and Evil Within. They’ve tried to expand to other games but have mixed results at best: HiFi Rush was an unexpected hit early this year, but Redfall was…well, not. The hype on Starfield fizzled pretty quickly too.
Ghostwire sadly got middling review scores. It had a promising reveal a couple years back, then spent a while in troubled development before releasing as a fairly basic open world game.
I’m confused why Kotaku mentioning next gen in the title when Rockstar only commented on current generation PS5 and Xbox Series X/S.
Because they’re still referring to PS5 and XSX as “next gen”, which is ridiculous this far into a generation. I’m glad even their own commenters are calling that out.
I more meant the narrow intersection of 2 larger genres that rarely cross over, particularly these days.
Though having said that, I do feel like the only person still talking about them anymore. It’s so rare to see them brought up in casual conversations outside their dedicated Steam forums.
Shadow Gambit: The Cursed Crew. From the little-known “stealth tactics” micro-genre. It really felt like the culmination of what the studio learned from their previous few games. It took some familiar abilities from all the way back to the original Desperados 20 years ago, then added several brand new ones that almost feel OP and make each character unique. Plus if you have a checklist-oriented brain, there are so many optional objectives encouraging you to replay missions in different ways.
I understand some fans weren’t huge on the reuse of levels, but the missions either use different parts of them or have you approach familiar guard setups from completely different directions, keeping them feeling fresh (at least to me).
It’s a real shame developer Mimimi is closing down, though I’m glad they get to wind down gradually and on their own terms. I’m so used to companies trying a new project, running out of money, and closing suddenly.
Wait, is that an Eternal Darkness reference?
D4 was the first of their games to charge extra for early access by attaching it to premium editions.
Aw, not Beamdog. :( They made all those enhanced editions classic D&D games like Baldur’s Gate 1 + 2 and Planescape Torment. I didn’t realize they were under Aspyr, which has had serious issues itself lately, not to mention the ongoing money issues at Embracer. We’re going to hear a bunch more stories like this over the next year, aren’t we.
It’s when there’s a disconnect between the storytelling and the gameplay. Usual example is Uncharted or the last Tomb Raider reboot: the main character wrings their hands over the possibility of having to kill a person, but the gameplay is you mowing down an army.
Already posted in Technology: https://lemmy.world/post/4696864
The term you’re looking for is National Emergency Library.