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Could be age/health issues. Could be she doesn’t like the litterbox filler that you use.
Note that purring does not mean she is ok. It means she trusts you.
Could be age/health issues. Could be she doesn’t like the litterbox filler that you use.
Note that purring does not mean she is ok. It means she trusts you.
What you are mentioning is forcing companies to comply when selling inside the EU or California. The EU does not force companies to comply with their specifications outside of the EU. Companies simply do so because it is convenient.
The EU cannot decide how cars should be made that are sold in California. If they tried, I bet the US government would have something to say about it.
What the EU can do, is exert influence to get other governments to adopt the same rules. This already happens with a lot of countries surrounding the EU. But asking another government to adopt rules, is wildly different from forcing companies to adhere to those rules inside the borders of another government.
Not entirely. There still exists trade agreements, and diplomatic pushback.
Forcing companies to make products to a certain specification, would mean the EU is attempting to regulate other markets. Markets it has no direct governance over. While it may come from good intentions, it still invades the authonomy of the governments that should have governance over these markets.
Much better would be to work together with other countries, and help these countries implement similar rules, and enforce them together. Like, pretty much that the EU is doing for its members in the first place.
My apologies. You weren’t arguing against the articles premise, but against the premise that there are no good current RTS games. Ignore my blabering.
Starcraft 2 is almost 14 years old.
The CEO from the article is also making an RTS. He is not claiming they are unprofitable. He is saying they are not mainstream enough to sell tens of millions of copies.
According to steamDB AoE IV has between 1.27 and 2.5 million owners. That is a good number, but not mainstream. At the very least not mainstream in the definition used in the article.
It is only logical that an algorithm trained on the ways of a Vulcan, is precise and accurate in it operation and communication. Vastly more fascinating are the result when you ask it to behave like a human.
The problem with C++ is not the lack of safety features. It’s the ever lasting backwards compatibility that is keeping it both alive and down at the same time.
Having to support 50 year old code, is going to limit any restriction you place. But it is usually the restrictions that make a language good.
Example: You can write perfectly good modern C++ code without any pointers. But pointers are so ingrained into the language, that it is impossible to remove them.
Google is not a mobile phone network provider. SMS routing is not really their cup of tea. It is an industry with lots of established players, lota of local issues, and little to gain for Google. If it where up to Google, everyone would be using their app instead of SMS.
But I love coding at work?!
The problem is that every living entity in a 10 kilometer radius around me, seems to be hellbent on getting me to do anything but coding. Refining work estimates, fixing badge access rights, fixing a driver issue, telling people that you cannot do 1000 things at the same time, teaching the new developer how shit (doesn’t) works, mangling Jenkins into a functional state again, explaning that thing I did a year ago but is only now used (it was very high prio a year ago), writing documentation that noboby ever reads, progress meetings, specialty group meetings, knowledge sharing meetings, company wide meetings, etc.
I think it also boosts morale. People will be very reluctant to support the war, if they see that most of their efforts, money, or lives are wasted on corruption.
Europa Universalis IV and Stellaris. For exactly the same reasons.
I spend way too much time in those games. Hundreds of hours each. But the end game is just too much of a slog. You already won, so there is no challenge; the framerate tanks into unplayable territory; and the micromanagement to manage the late game wars and economy becomes insane.
But starting with a different empire, and doing early/mid game again is awsome!
I agree with that. But that is not a conclusion that should be drawn from the article. Hence my reaction. If anything, the article shows a prime example for why we should spend all those trillions.
You can look up what the acronym AESA means without unstanding it.
Take two speakers that are next to each other. If they emit a tone of the same frequency, the sound will “add up” and be louder in some directions, and cancel out to some degree in others.
A phased array radar uses the same concept, but now on electro magnectic waves, instead of sound waves. And with much more than just 2 emitters. By carefully choosing the phase of the signal in each emitter, itnis possible to both choose a single direction that receives the strongest signal, and to tighten the spread around that direction (creating a pencil beam). This is what the dish is for in standard radars.
If these phases can be fully controlled electronically, you can steer where you are looking, and swap between wide and narrow search beams in an instant. However, that is not a trivial thing to produce. So cheaper phased array radars use mechanical systems, or partial electronic steering (example: only horizontal steering).
The same holds for radar. A radar literally shines a light that anyone looking for it can see. Pinpointing a radar is trivial. Mobile radars can’t stay and detect from a location for very long, without risking an artillery strike. Fast setup and teardown times are crucial, along with a strategy where multiple mobile radars cover for each other, so detection is never offline for long.
Huh? But the equipment that was developed by those trillions of dollars proved to be super effective. The HIMARS missiles can even handle jamming by a much less funded army.
You are spot on on point 1 though.
Should a dedicated search not use/index ActivityPub instead of the html interface?
If so, instances can simply defederate from search engine instances. So the point you are trying to make still holds.
Every non-Threads participant will have less features, and is constantly struggling to keep up with the changes and bugs of Threads. Result: the fediverse cannot grow. Only the most stubborn anti-Meta users will accept the objectively worse experience, just to avoid using Threads. But the average user will just use Threads, instead of joining Mastodon, Kbin, Lemmy, or any of the many other fediverse instances that Threads can federate with.
Since they will not use Github for Pull Requests, bug tracking, or any other bonus feature on top of git, I have to disagree. It would be super easy to change the host of their git repo.