If you want a great Metroidvania, check out axiom verge. It’s got really cool mechanics and world design.
For more action oriented, I could play dead cells for the rest of my life.
If you want a great Metroidvania, check out axiom verge. It’s got really cool mechanics and world design.
For more action oriented, I could play dead cells for the rest of my life.
If you like naissance, check out kairo. One of the first games I got on steam, and I found naissance looking for something like it.
Some good stuff on there. I’m still playing outer worlds from last month.
Baba is you: a simple block pushing puzzle game where you make the rules by lining up words. It’s not like anything else.
Iron lung: a short horror game about navigating a submarine blind
Dollhouse: a flim noir styled avoid the pursuer type horror game, with eack level adding new mechanics. One of the most interesting games I’ve played, but it got lost to a ten year hype train and never recovered from the initial review bombing.
Jazzpunk: hard to describe. An first person puzzle game where the whole game is a joke and every aspect is unexpected.
Papers please: run a Soviet bloc security check point, and try to keep your family alive with the small amount of supplies you receive for filtering citizen correctly. Same guy who made obra dinn.
Receiver 2: at the surface it’s an fps with insane gun mechanics. Deeper though, it’s forced meditation and mindfulness. Nothing you do can be reactionary or automatic, every movement must be on purpose. Lots of mental health themes.
Many others already mentioned here are great. Obra dinn, doki doki, antichamber, outer worlds. There’s a ton of great things out there.
The ending of metal gear solid three hurt me pretty good.
That’s not wrong then. 4 times is more than double.