This is exactly why I usually say it means “Something’s wrong” instead of “I want something” because the cat is perfectly capable of occupying un-pillowed laps, it just chooses not to.
This is exactly why I usually say it means “Something’s wrong” instead of “I want something” because the cat is perfectly capable of occupying un-pillowed laps, it just chooses not to.
I suppose in that respect, it does mean “I yearn!” but I’ve taken it to mean “Something’s wrong!”, with the nuance being that he’ll want his food bowl filled even if he’s not hungry or me on the couch even if he doesn’t immediately want a lap.
My cat knows exactly what it wants when it yells at me. I just had to learn how to speak cat.
The meowing is just to get my attention. Once walk over to him, he’ll walk over to the place he wants me to go. At that point I have to figure out what he wants me to do there, but it’s usually food dish/water dish/couch for lap sitting.
For real. Just because Putin is a Bond villain doesn’t make every citizen of Russia one of his goons.
For SSD’s, it’s 100% a logical table, because data is stored all over the place for load balancing purposes, so it already uses a logical table to keep track of what each block is for at any given point in time.
For HDD’s, historically they were physically separated, and they mostly are still, but there’s still a logical table, and there’s no reason the logical table can’t say “Blocks 0 through 1234 and 2000 are part of partition 1” if you have something somewhere else that you want on that partition.
I think the idea comes from “HDD slow,” as he was impressed with the speed it was happening at, especially if you think of it as requiring data to be moved around on the disk. It’s not really intuitive to think of it as just a table on the disk somewhere that says which regions belong to which partition, and having those regions be anywhere on the disk.
Honestly, he’s right. Game prices are the same 60-70 dollars they’ve been for 30 years, but nothing else has stayed the same price that long. With inflation, a game should be around 200 dollars.
Super Mario Bros 3 came out in the last half of 1988 and costed $50 dollars, or around 127 dollars. It also costed about $800,000 to develop, which is about $2 million today.
Nowadays, it costs around $80 million (about 40x) on average to make a AAA title that costs $60 (about half). This is why all these games have cash shops and battle passes and paid dlc and whatnot: they need to make up that extra cost somewhere.
Well, firstly you need to decide how accurate you want your wind modeling to be, but generally, the less complicated an equation you can use for your desired level of accuracy, the better. It’ll end up being a vector field, but I would probably make simple rules for how the wind interacts with objects in a given tile and the tiles around it, rather than trying to model fluid dynamics precisely.
Another approach might be a ray-tracing style approach, where the rays can bounce off object geometry and lose some momentum, objects can respond to ray impacts and gain momentum, and you do some vector math to figure out what happens when rays and moving objects intersect.
The exact approach depends on the specifics of your game, and the “right” answer might be neither of these.
This is a Linux circle jerking community, so naturally Windows bad.
That makes sense to me.
Everyone has a type, even sleazeballs that hit on people they’re delivering food to. They’re bound to find some women that don’t appeal to them.
No, he’s claiming that he shagged David Attenborough.
From what I can easily find, it seems to be around 3k-4.8k CNY after taxes, about 3.6k to 5.7k before. This was in 2019, though.
Graphics, as in graphical fidelity, polygon count, etc. are valueless to me.
Art style is everything. I don’t care if I can see the pixels in the game, I still play the same SNES my family had 25 years ago. The game has to look good, and graphical fidelity is a tool to help achieve that, but it’s only a tool, and useless without the appropriate art direction.