

To me there’s a difference between using assets that were generated by AI and a game using generative AI to create assets.
A person hired as an artist to make dialogue portraits could have shoveled some slop to meet a deadline. That’s a production issue.
But if the games are being integrated with a generative AI model to cover minor assets, that’s a fundamental development issue and I can cannot possibly see how that’s good for anything.
Gulags at least had trials. Our system isn’t even bothering to do that.
Turns out the sham trials were the excessive part.