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Cake day: June 17th, 2023

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  • cynar@lemmy.worldtoSelfhosted@lemmy.worldServer for a boat
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    6 days ago

    Your best bet might be to use a laptop as the basis. They are already designed with power efficiency in mind, and you won’t need an external screen and keyboard for local problem solving.

    I would also consider having a raspberry pi 3 or similar as a companion. Services that must be up all the time run on the pi (e.g. network admin). The main computer only gets kicked out of sleep mode when required. The pi 3 needs less power than the newer pis, while still having enough computing power to not lag unless pushed hard.

    I definitely agree with SSDs. HDDs don’t do well when rotated when running. Boats are less than a stable platform.


  • In short, Facebook are incentivised to increase conflict and hate, it improves user engagement. They have also leveraged their large user base to boost numbers in threads significantly. Threads is already a cess pip of bigotry and hate.

    Federating with them would be like connecting your house’s drinking water pipe with the sewage pipe of an industrial pig farm. It would pollute our community to the point of destruction.

    They might try and control this initially. Unfortunately, it would almost certainly be part of an embrace, extend, extinguish attempt. ( https://en.m.wikipedia.org/wiki/Embrace,_extend,_and_extinguish ). They play nice till they have control of enough communities, then they stop the controls, to increase profits.


  • The best bet is to let your local aviation authority know. They are generally the ones with the actual powers, as well as the knowledge to apply them.

    At least in the UK, the laws cover anything that leaves the ground under an open sky. There are exceptions for RC toys and drones, but they have limits. One of the limits is you cannot fly within a certain distance of anyone or anything not under your control.

    Basically, most places require your permission to fly over, or near to your land. If they are overflying, they are breaking the rules.

    It’s worth noting, depending on the size of the system, it can be difficult to judge distances. The ones I work with are large. We regularly have officials insisting we are massively out of our flight area. GPS logs show that it was well within the entire time.





  • The consensus in the trans community is to let a potential partner know earlier, rather than later. It avoids the situation you’ve encountered. Some men also can react violently, when they find out, so it’s quite a critical dilemma to them.

    Unfortunately, not all follow that mindset. They also tend to bust out a lot, and so lead a lot of men on.

    It’s a bit like the scumbag dilemma women face. Very few men are scumbags, yet women encounter them regularly when dating. Most men try not to annoy the women they find attractive. They are careful in their approach mentality. This means they only make a few approaches (relatively). They also tend to pair off, and so exit the pool. Scumbags cast a wide net, and don’t hang on to women for long. This means they make a LOT of approaches, and so annoy a vastly disproportionate number of women.

    Basically most trans people try to be as polite and careful about it as possible. A few, unfortunately, can destroy the reputation of the rest by being scumbags about it, at least locally.



  • I think the key difference is that it’s “easier” to apply a meta to a RTS game. In shooters, the meta often involves quick reflex decisions, where to hide, where to shoot etc. This is hard, and requires practice. It also means there is a significant number of players not applying it, or doing so sub-optimally.

    With RTS games, the metas are easier to apply. This means that, in human Vs human games, the newer players often get flattened. It also means that far more complex metas can be developed and applied.

    Shooters tend to back load the difficulty curve. It’s easy to get into them, and not do badly, but hard to do well. RTS games tend to front load the difficulty. You need to get over the initial hump to get “ok” with it. Once over the hump, the curve smooths off and you get good fairly rapidly.

    One of the big differences between nerds and normals is that nerds enjoy punching through that wall. The difficulty is seen as a challenge, not an impediment. Most people want a faster feedback loop on the dopamine reward. FPS type games deliver that extremely well.








  • For those who are confused. It’s an experiment to see if gravity is smooth or lumpy. Relatively assumes it is smooth, quantum mechanics says it is lumpy. By knowing what is happening, we can tell which is more wrong. Both seem hyper accurate in their realms, but neither allows for the existence of the other.

    Effectively, 2 pendulums are put close together and left to swing. Relativity says they will slowly move into sync. Quantum mechanics says they will move together in fits and starts. By checking at the end, they can see if the syncing is lumpy or smooth. They will also have to run it a huge number of times, to pull any difference out of the noise.

    Previous ideas for experiments relied on forcing 2 masses into a diffuse state, then letting them entangle with each other. Getting matter into such a state is hard however, let alone keeping it there for long enough to work. The new experiment dodges around this problem.




  • The worst thing is the advent of AI image generation. Until now, faking a photo took a lot of skilled effort to do well. Holocaust deniers get shot down fairly easily due to the diligent documentation done at the time. One of the generals even ordered it despite protests (it slowed down giving aid). He knew that future generations wouldn’t believe the level we can sink too.

    Now (or in the near future) generating near flawless fakes will be easy. A photograph of a war crime will be no more believable than a scene from an action movie. We’ll likely find work around, but until then, we are in a dead zone on reliability of images.