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So does that compensate for all those pirated games that people actually do play?
So does that compensate for all those pirated games that people actually do play?
I wish long press would just show us a choice wheel, right thumbstick to pick my choice, done. Free the left and right foe other stuff.
I do appreciate your point of view. I just disagree about the “it’s been like this for ages and we’re used to it and it’s part of the difficulty”. Good UI should cause no friction.
I do agree a paused menu with quaffing health potions mid-strike is bullshit. But if things are gonna be real time (not even slow down while in menu wheel like many others) then there is no reason to stick with ancient traditions. It would be simple enough to have an item wheel instead.
As it is yeah, I do play with a handicap. It’s fine, I’ve beaten other games with similar issues (from my POV). I’m just super annoyed about subpar UX in software. I’ve seen too many in my career and too many people enduring bullshit UI… so it really rustles my jimmies when I see the same problems in games. You know, software that’s supposed to provide fun.
It’s really not an ER specific pet peeve of mine; I’ve endured shitty UI/UX for the last 37 years and so I’m a bit grumpy about it, is all.
The problem is that the controls for anything other than the fighting are rather clunky. It’s not something specific to ER, but rather gamepad based games, for some reason. I’ve the same issue with Horizon Zero Dawn. In both games I play pretty much with the weapons, the healing and that’s about it because fuck all that shit about cycling through options in the middle of a fight.
You would be amazed!
Well deserved. It’s not just a technological wonder, it’s also a genuinely solid game choke-full of amazing details.
I stopped buying EA for Mass Effect 3, I believe. Haven’t missed them.
Come on now, let’s be honest : as long as the community keep doing the work for them, their games will be popular. All they gotta do is make it easy to make mods and the jankiness and stupid decisions can be patched over and made into something great that actually pleases everybody, because everybody can decide to fix what they want.
The problem is their delusion that people love their games as they are.
À really cool watch, thank you!
Is a laptop a PC? Tsk tsk
You can hardly judge a game this size based on a single boss fight :P
That’s what the heavy mortar gun was all about : let the scout zoom around the map pointing targets for you to destroy, hidden behind a hill from the other side of the map. Such memories! :)
It’s probably how they chose to translate “commit seppuku” for western sensibilities.
I mean they could just set it in a Chinese ghost town and it wouldn’t even be far stretched.
And my kids absolutely will get access to my Steam library after I’m gone. We’ll see what they think about all those AVN, haha!
That would be a lot for me. I want to appreciate the games properly. One at a time.
I wanted to, because I really was so impressed with The Witcher 3 and had gotten it for cheap. So wanted to pay back. But then I remembered the rule. I still really wanted to reward them, so I’ll probably buy Phantom Liberty full price or something.
Please don’t! Still haven’t finished Blood and Wine! Still lots to do in CP2077, and not even started Phantom Liberty!
Waited until a few months ago to get it and it was well worth it.
I feel this in my bones. As an OG dev, I had this incredible urge to smack people when I was working for my last job and I saw the API specs with everything being sent as strings through JSON. Boolean? Sure, let’s use a string. Integers? Sure we’ll do conversion in our code, that’ll be more efficient… So fucking infuriating. Oh and don’t get me started on JsonSchema T_T