I might give this a try. I use Google Wallet for my various loyalty cards and whatnot, but it is actually a poor UI for it, mixing credit cards and loyalty cards in a single sideway sliding interface that takes forever to find what you want.
I might give this a try. I use Google Wallet for my various loyalty cards and whatnot, but it is actually a poor UI for it, mixing credit cards and loyalty cards in a single sideway sliding interface that takes forever to find what you want.
For sure, that’s what it is designed for. A proper remote desktop system would need to be able to support low bandwidth links and gracefully drop frames if latency is high or bandwidth is low.
VNC might have seen improvements over the years, but last time tried it, it didn’t handle high resolution/detail well at all. RDP can stream practically any media in close to real time, as to where VNC really broke down if you tried to change too much of the screen at once. Ideally, there’d probably be a new open screen sharing standard that used modern encoding and decoding to allow for high bandwidth connections smoothly. Moonlight gets close, but isn’t really designed as an RDP/VNC replacement.
I can always tell it is a toupee… except when I can’t.
I stopped all voice assistants when they started getting snippy with me for being rude to them. I don’t need a poorly design if statement snapping back at me for showing my frustration at its inability to do a basic task.
I have recently, but it was Call of Duty with their kernel level anti-cheat. Not really a problem, I just had an excuse to say no to the friends who wanted to play. If I really wanted to, I could have switched over to the PS5 to play.
Even on userland stuff Apple controls tightly. If they want to require a user to manually click, they will get that. If they want it to be a physical mouse and keyboard doing it, they will get that too. They own the device, and have complete control, not the user or “owner”.
Unfortunately, in mobile phones, there is little choice. It is almost 100% Android or iOS. Even a lot of “flip” phones are now Android. I’d love to have a KDE based phone, but the options are slim, and the functionality is missing.
Theoretically, Microsoft could protect against most attacks. Apple has done it by making it increasingly impossible to touch kernel level stuff without an MDM. Every release they lock up more of the system. It means they are drifting toward iOS on their Macs, where the user doesn’t own their device, but it is an effective blocker to stuff like this, baring zero day kernel issues.
I think that is where Microsoft is headed, but they also aren’t able to let go of backward compatibility, so they really aren’t getting any closer to a system that is secured enough to handle such sensitive data.
Others have given you a good idea, but since you appear to be using Unifi for switch and firewall, o can give you a clear answer: Don’t set vlan on the Synology. Set it as the “Native” VLAN on the switch port going to the Synology.
Synology can be vlan aware, but you don’t need it. Let the switch do the talking.
On the Synology I recommend putting it on DHCP while you test. Once it starts getting an IP in the right subnet, you can then switch it to static. Just make sure your gateway is right, putting it wrong will cause the device to not be able to reach outside its own subnet.
They tore down a huge chunk of forest here, which was mostly oak and pine, and named the neighborhood that replaced it redwood, a tree that isn’t found anywhere near here.
I don’t want to let nations off the hook for being bastards, but the technical incomlktence of both our core infrastructure and the tools that support them is also astounding.
It is possible, although unlikely, that it is the display server for WebOS, the OS Palm built and LG bought. I seem to recall them having their own display server.
If you have never heard of it before, I recommend checking out the wikipedia page for it, and some of the information available about its creator.
That is interesting. That Windstream came to town about 15 years ago, buying the local phone company and almost instantly made the service worse. I did not know they went bankrupt, but it doesn’t surprise me.
The same thing happened with Windows 7 and XP. People will still with EOL 10 until their current machine dies. A few people might choose to explore other options, but for the average Joe not getting updates seems like a good thing, because the computer will stop rebooting over night or taking several mintss to boot post patch. Of course they don’t think about the security implications, but that is true about most people in most cases.
I agree. The hardware was out of date before it was released. The controls were poorly placed to make the joycon gimmick work. It was designed for little kids hands and didn’t offer a solution for adults. The steamdeck really highlighted all these problems by doing it better day one. But for the target demo of the switch, very little of that mattered, and it was a great success. I just hope the Switch 2 learns from these mistakes and doesn’t repeat them.
As someone who mostly does 3D stuff, I agree. Although he was correct that a lot transfers, I struggle with rotation every single time, and the lack of video content to walk through it is annoying. I’ve read the Godot manual page on it probably 20 times and I feel like I’m no closer to really understanding it. I trail and error it until it behaves the way I expect.
It is completely fair to say that Unity and UE have tools that Godot doesn’t have, especially wen it comes to open world games that need special consideration. The comments I was commenting on weren’t measure statements about other engines being better than Godot for specific use cases, they were just general hate aimed at Godot for daring to step on Unity’s turf.
Its usable for much now… Just not as a daily driver laptop. It is good for embedded applications now, but not quire there for phone or laptop use. Maybe one day.