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Cake day: December 4th, 2023

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  • inverted_deflector@startrek.websitetoMicroblog Memes@lemmy.world•Daylight savings
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    12 days ago

    Sorry if i wasn’t very clear when I was kind of rapidly typing. To elaborate even by late October it’s still dark by like 7 And that’s with daylight savings time still in effect. If daylight savings time were still in effect in the winter, then by late December The sun wouldn’t be up until nine o’clock. That sucks

    Seven in particular is a touchstone because that’s when a lot of people are up going to or getting ready for work and it’s when kids are often going to school and waiting for the bus.

    Sure, there are places in more northern latitudes that have to deal with these compromises, but it’s a silly compromise to make when it’s artificially made.

    Better to let end daylight savings one final time and leave it ended



  • Yeah. It ending is a nice little treat I dont mind because Im able to sleep in and I get to be like “oh wow it feels so much later but it’s only 5 we have so much time!” for a few days until I adjust, but losing an hour in the spring can go to hell.

    We dont even get anything out of it. Towards the end of daylight savings in october it’s actually darker in the mornings when you wake up which sucks cause it switches off just in time for it to also get darker earlier due to winter. Whats the pro of springing forwards? The sun fully sets at 9 instead of 8 in the summer? Admittedly I do love long summer days, but if lets be real that tradeoff is minimal(and kinda annoying if you have young kids).

    Theres like a 2 week period in spring where its like “oh neat the sun is still up” in the evening. The whole thing is dumb.










  • There are definitely a lot of little things in gimp that make it hard. The lack of a shapetool is one(yes yes it’s not a drawing app but a basic edition helps) and other things like adding text with a black outline or shadow. After literally decades they finally added in a way to make it easier to image macro text in. The old way involved several submenus and I know I couldnt figure it out on my own without a guide.

    I know sometimes people come into an opensource ecosystem and complain that everything is worse because they arent used to it, but at the same time there are a lot of open source programs that are very rough around the edges and the developer cant see it because they know the program inside and out so of course it’s intuitive that this feature is burried in here and this feature way in there.




  • I feel like the haters over exaggerate. Like they say that raytracing will never happen and shouldnt. Technology will eventually improve and methods get better. Saying never and getting upset that there is an option to toggle in a game that pushes graphics is wrong. Its silly to think otherwise.

    That said I think a lot of the hesitancy and fear comes from the worry that we will be moving forwards too quickly. As it stands the hardware that isnt just adequate with upscaling but good at ray tracing is like $1000-$2000. AMD cards are at a handicap as well. I think the fear is that the industry dives in too fast and abandons the old lighting techniques leaving people with lower end hardware behind or with a low setting that looks way worse than the older methods of lighting.

    I think the fear is unfounded though since consoles will always be the primary target and A) They use amd or nvidia’s mobile chip and B) they have to have a competitive price. As a result it will be a long while before we go all in on ray tracing.