

If that description is accurate then there’s nothing unprofessional about that.
What would be unprofessional in that situation is the original devs not doing their jobs and then allowing a fan backlash to grow.
Again, we don’t know the reality of the situation. I think everyone would be curious to hear from other devs at the studio that aren’t part of management or the three who were fired but we haven’t yet.
Playing the original hot pursuit on my friend’s family’s Gateway PC, is a true core memory.
The spirit continued with Burnout 2 & 3 before ultimately dying. Racing games need to focus more on destruction and less on licensing real world cars.