I completely forgot about AI Anti-Cheat, lol. But yes, this is another form of Ant-Cheat that seems to be very effective. (Although I don’t much like the idea)
boo
I completely forgot about AI Anti-Cheat, lol. But yes, this is another form of Ant-Cheat that seems to be very effective. (Although I don’t much like the idea)
You have a point, but if Microsoft completely locks down the kernel, preventing any third party software/driver from running at the kernel-level, Anti-Cheat developers will have to find a new way to implement Anti-Cheat. This may open up the possibility of some newer form of Anti-Cheat being user-space; or at the very least NOT ring 0, which in-turn may open up the possibility of this new form of Anti-Cheat working underneath Linux.
Or maybe we’re all still screwed because this new form of Anti-Cheat will perform on a basis that trusts that there is no third party access to the Windows kernel because of how restricted it is, therefore nullifying the need to be ring 0, but it still might not work under Linux due to the freedom/access users have to the kernel.
But then again, in order to implement any third party driver into the Windows kernel, it has to be signed and/or approved by Microsoft first (IIRC). But cheaters get around this through various means. So maybe nothing changes; but if Microsoft DOES restrict kerne-level access, this leads me to think that Anti-Cheat will have to change in some form or another, which may lead to it working on Linux.
TBH, The only way(s) I see Anti-Cheat moving forward at all, is:
Why do certain security software require access to the kernel? To keep malware from getting to the kernel or something?
Security software doesn’t necessarily NEED access to the kernel, but kernel-level access provides the maximum amount of access and visibility to the rest of the system. The only thing higher then kernel-level is hardware-level.
In the case of CrowdStrike, kernel-level access provides their software to have the highest privileges which yields in the most effective defense against malware (in theory). However third-party, kernel-level access is never a good idea. Software that has kernel-level access can be, and has been, exploited before. In the case of CrowdStrike, it was a faulty update that screwed over Windows systems. The more access you have in a system, the more you screw it over when something fails.
Doesn’t restricting access to the kernel offer more security?
Yes! You are correct. If implemented correctly of course, restricted access to the kernel provides a higher amount of security.
Wouldn’t malware also be unable to access the kernel?
In theory, the more restricted the kernel is, the more difficult it is for malware to access the kernel.
Kernel is what connects software and hardware, correct?
Yes. A function of the kernel is providing a way for software and hardware to communicate with each other.
In the meantime you can use this. Feel free to ask if you need further help.
Edit: I found this guide. Hope it helps!
Excluding hardware (microcode, UEFI, etc); within my Linux system, the only proprietary software I have installed are Nvidia drivers and Steam (installed via flatpak). When I first made the switch to Linux, I was actually shocked at the minimal amount of proprietary software I actually used/needed.
I was initially going to post just the changelog itself, but included in the changelog are other older fixes before July 22nd. Even though the fixes present on July 22nd are bolded, I decided to use the blog post because it only highlights the fixes for July 22nd. I didn’t think of this previously, but I could have just posted the changelog, and specifically noted the July 22nd fixes 😅
https://www.gamingonlinux.com/ is a wealth of information, of which, I am not willing to let go, as it is a resource of current news that is very relevant to this “Linux Gaming” sub. So no; I will not stop linking https://www.gamingonlinux.com/ to this sub just because you got butt hurt.
RIP our wallets 😓
Sorry for the trouble
No problem! I’m glad I could help :)
Do lutris always download user-made scripts, or is it just if you select it?
Lutris does not automatically download user-made scripts; you have to add them manually.
The only times I’ve encountered a game or program not launching via Bottles, it had to do with missing dependencies and/or other issues with the installer.
SteamDB has a list of dependencies that are used for Ape Out, of which you can try adding to your Bottle.
However, I would try running the game in Lutris; In Lutris, if you encounter issues with the game, you can click on “show logs” which will (hopefully) help you out a great deal. Lutris uses their own runtime which is primarily pulled from Valve’s Steam runtime (IIRC), saving you from having to hunt for dependencies (if missing dependencies are the issue).
You can check if it’s using the Discrete GPU by going into “Details” in your game’s bottle, then go into “settings”, and make sure that the toggle for “Discrete Graphics” is turned on. You can also set an environment variable; DRI_PRIME=1
. Also might want to check your HDMI or DP cable is plugged into your GPU. You could also try checking GPU usage while the game is running, and seeing if it’s using your GPU at all.
You said you moved to Fedora from Pop_OS; If you are using an Nvidia GPU, you might want to check if you’ve got the Nvidia Proprietary drivers installed or the Nouveau drivers. You can check this by running lsmod | grep nvidia
in a terminal. If you get any output whatsoever then you’re using the Nvidia Proprietary drivers, which is what you want for gaming.
If it is a shader issue; in the same “settings” in bottles make sure DXVK and VKD3D aren’t disabled. There’s no real way to bypass shader compiling. All your games need to compile shaders.
Happy to help!
It runs at 3–5 fps, and the CPU is maxed
Do you have a GPU or are you running the game on integrated graphics? Running on integrated graphics can definitely be the issue here but It’s more likely that it’s shader compilation however.
Assuming when you created the bottle, you chose “gaming”, it will use “soda” as it’s default runner, which is based off of proton. Maybe try going into preferences, runners, then click on “Soda”, and try messing around with different versions.
According to the latest ProtonDB reports of Ape Out, Proton 8.0-5 was being used. Looking at my available “Soda” runners in bottles, I see soda-8.0-2
,soda-9.0-1
, and soda-experimental_8.0
as the latest runners available. I would try using those runners as a start.
Also, (I only now just noticed it), under preferences, in General, there is an “Integrations” section. Under that there’s “Steam Proton Prefixes”, which (I assume) allows you to use Proton prefixes.
Here are the following commands, depending on your installation method of Steam to give permissions to Steam’s path if it doesn’t have it already.
Steam non-Flatpak:
flatpak override --user com.usebottles.bottles --filesystem=xdg-data/Steam
Steam Flatpak:
flatpak override --user com.usebottles.bottles --filesystem=~/.var/app/com.valvesoftware.Steam/data/Steam
Alternatively you can use Flatseal and add the path: ~/.var/app/com.valvesoftware.Steam/data/Steam
Streaming games to my living room just got a whole lot better😎
I don’t think it ships with a desktop environment by default; I think they’re just referring to the Qt framework. If it is mentioning a desktop environment - it’s probably LXQt.
LMAO. Microsoft really made Windows Server and won’t even use that crap themselves.
Buster clearly disapproves of the upgrade.
I’ve come to this conclusion as well. I believe Apple has similar functionality with their “kernel-extensions”, I believe it’s called.