I started playing in 4.4, so ShB was my first full expansion played on-content. Has it really been 4 years? Jeez…
I can’t imagine how 1.0/2.0 vets must feel by this point lol
I started playing in 4.4, so ShB was my first full expansion played on-content. Has it really been 4 years? Jeez…
I can’t imagine how 1.0/2.0 vets must feel by this point lol
The massive lore drop that just the preview pages give us is insane. Love it
I didn’t play Abyssos but I have played Asphodelos and Anabaseios. I’m enjoying Anabaseios overall. I felt that 9 and 10 both had a weird distribution of difficulty in their mechanics. Levinstrike and Harrowing Hell both feel like mechs I’d expect in a 3rd floor, not 1st or 2nd. 11 would be better imo if it had less rng. I like the theme and aesthetic, but 11 minutes of coin flips isn’t really exciting to me, especially in a fight that is essentially e11s 2: electric boogaloo. Personally I’m still working through 12, so I can’t comment too much there. Excellent boss design at least.
Asphodelos would’ve been a lot better without Phoinix. That bird can go die in a hole. 1 felt like a typical 1st floor. Easier than e1s was for sure. 2 was a lot of fun, since I enjoy arena manipulation. 4 was interesting, since I started raiding in Eden’s Gate, it was only the 2nd door boss I’d seen and the first to be a continuation of the first phase instead of an entirely new boss like promise & oracle. It felt true to its theme and knew what it wanted to be, unlike 9 and 10.
The times on the site are Pacific, not Eastern. It’d be 1PM EDT