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Joined 2 years ago
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Cake day: August 2nd, 2023

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  • You are in essence gatekeeping enjoying a video game as a concept. Like people must enjoy them the way you envision.

    What an incredibly inaccurate statement. I love modding video games, I spend more time modding video games than I spend playing video games. I understand that the vision developers have doesn’t often align with what I want from their product.

    I don’t agree that developers should be spending dev cycles making a game functional for a user that turns off any configuration of gameplay mechanics.

    Saying you can just set a variable from “true to false” is so laughably misunderstanding what goes into software development much less game development that it sounds entitled. What gameplay mechanics are you even saying should be configurable? All of them? Just turn off the combat in a fighting game? At what point is a gameplay mechanic integral to the genre/experience? And who is the person or persons that decide?

    Developers should be free to create what they want, and the end user is free to mod it however they want. That includes, for the devs, not purposefully obfuscating things so that modding is more diffcult.







  • This puts a spin on the article (which, admittedly, could have its own spin), that smells disingenuous.

    She wasn’t saying “yeah, those bozos will be fine in our shoddy bots run down grannies on the crosswalk”, in a mask-off moment. The article was saying Waymo expects someone will be fatally struck by one of their vehicles eventually, but society will have accepted (Waymo’s) driverless cars enough by then that it won’t break the company. “They’ll see Waymo is so much safer than normal drivers even if it still does cause some accidents.” type shit.

    It’s still wishful corpo-speak but there’s no reason to mislead.

    Edit: I understand that it is the headline of the article itself but we should do better than regurgitating and echoing clickbait titles.