• 0 Posts
  • 30 Comments
Joined 10 months ago
cake
Cake day: September 14th, 2023

help-circle









  • I wonder how that would work. My understanding is running a video site is extremely expensive. Transcoding compute, massive amount of storage, etc. Sure, a few small ones could exist, but enough to replace even a fraction of YouTube’s userbase? I just don’t see how the math works out. I mean, text-based Lemmy and Kbin had slowdowns/outages for months with just tens of thousand of users…

    And that’s to say nothing of the copyright hurdles. Imagine people who don’t own the original videos start replicating content from YouTube -> fediverse-style video sites. The lawsuits would crush the new platforms to dust.

    Believe me, I’d love to see competition. YouTube has had too much power for too long. It sucks how they treat their content creators, and even their users to some degree. But just like how no one up and starts a new electric power company, there’s a reason big players are entrenched: MASSIVE startup costs.







  • Dyson Sphere Program. Factorio and Satisfactory tend to get all the press, but DSP is AMAZING.

    • They learned a lot of quality of life lessons from older factory games and built them in, e.g. you get bots right away.
    • The visuals can be breathtaking: not because it’s raytracing/whatever fancy tech, but simply the scale of the game: giant gas planet rises at the horizon, etc. – and you can fly to just about everything you see. Star 5 light years away? You can fly to it and visits its planets and moons, and then ship stuff between your home system and the new system
    • It does power exceptionally well: there are a ton of power sources (https://dsp-wiki.com/Energy_Sources#List_of_Fuels), and a lot of depth in figuring out how to power your mega factories. You can even charge up a battery and ship it by spaceship to another moon/planet. Going back to Factorio’s simplistic steam/solar/nuclear power feels like a let down (of course, Factorio has its strengths, like trains and extreme polish).

    It’s in early access, but it’s one of the most polished early-access games you’ll find. They’re currently working on a large combat update that should drop in December. Price-to-value ratio is ridiculous. It’s $20 and I have 155 hours in the game.