

The expectation that it was an open world modern style Fallout game does seem to be a theme among people who didn’t like it. That wasn’t helped by pre-release marketing that emphasized it came from the studio that made New Vegas (despite the writers and game leads all being different).
I went in to the game without expectations and found the structure of the game closer to a classic BioWare RPG. Rather than a single huge open world it was a series of curated hubs to travel between. At those hubs there was space to explore but it was more limited and curated than a full open world. The more curated approach meant that the game could be designed with certain builds in mind since players would interact with certain areas coming from known directions, allowing alternate routes or quest solutions for different builds to be placed.
Accepting it as a hub based RPG that leaned into a specialized build made the game click for me.
I would say to go and check out independent local game stores. It’s not uncommon for people to run 3D printing as a side hustle, and game stores tend to have boards where people put up flyers or cards.
You want resin for 28mm characters. FDM, the alternative leaves noticeable printlines and not what you want if you’re paying for a mini.
In U.S. pricing, I’ve found these individual print people charging $1-3 USD for a human 28mm figure. Part of the idea is paying less than it costs to buy figures out of the box.