I ran across software once that wouldn’t compile properly and the only documentation available was an archive.org hosted backup of an Intel help page that no longer exists. There is no alternative, Intel just removed it entirely.
Also can be found:
I ran across software once that wouldn’t compile properly and the only documentation available was an archive.org hosted backup of an Intel help page that no longer exists. There is no alternative, Intel just removed it entirely.
One of the Arrowhead community managers said they’re trying to get more information regarding regions, so it kinda seems like they weren’t fully prepared for this/got blindsided by Sony a bit. There should be an FAQ/QA with additional info coming soon.
It’s like the people who used to put messages about preventing Facebook from using their content in their profile descriptions. It probably won’t actually do anything, but it’s a nice thought and more power to them if it makes them feel better.
Wasn’t that almost what happened with Bryan Lunduke? AFAIK, dude took a hard turn to the right after years of decent Linux-related advocacy and then nuked his social media accounts and tried to claim the opposite. Not sure where he’s at now, but it was pretty strange.
The main story is basically Journey with friends and cosmetics. It expands a bit as you complete each area, easing you into more difficult/spookier content, but it never gets too complex.
There’s also a bunch of secret stuff to find and all of the older seasonal stuff that remains after they ended.
Spoilers for sure, but the wiki is helpful: https://sky-children-of-the-light.fandom.com/wiki/Sky:_Children_of_the_Light_Wiki
They have a pretty long history of publicly claiming to be best buddies but not-so-secretly despising each other and eyeing each other’s territory.
IIRC it was also commonly thought the Soviet Union and PRC were buddies because Communism but they each claimed to be the true successor to Marx’s ideology and denounced the other as inadequate.
Might be misremembering some parts, it’s been a while since I studied this.
You can download the game for free in its original form here: https://www.bay12games.com/dwarves/
IIRC there used to be custom tilesets/graphics packs, not sure if they’re still maintained after the game launched on Steam.
It sounds like one of Trump’s speech writers managed to concoct a double whammy that panders to both great replacement conspiracy theorists and border security idiots. Has anyone seen Stephen Miller recently?
There were people spamming the devs with requests to make the game harder and saying it’s too easy.
I voted for every response that said any additional difficulty changes should be optional, like how palworld/valheim have configurable difficulty.
It seems like people genuinely do not know about the nukes that Israel definitely does not possess wink wink. Kinda changes the dynamic a little bit, I think.
I can’t access the research article “craic in a box: commodifying and exporting the irish pub” anymore, but there’s a decent enough Vice article that goes over it: https://www.vice.com/en/article/a3d8gb/why-irish-pubs-became-the-biggest-food-and-drink-export-since-mcdonalds
Basically corporations packaged up and sold the theme and decorations that made Irish pubs feel authentic.
I wonder if using AI/ML is just the natural evolution of that kinda thing.
I think Paul Tassi actually had a pretty good opinion on this. It does seem as though people who played the alpha largely turned into preorders or were at least decidedly more likely to buy the game. It really might be a disconnect between critics/gaming journalists and gamers, but we’d have to wait and see.
It’s more like a traditional 2d fighter than smash, but you can do that with MUGEN
I still consider this recent enough to count: Beating the absolute shit out of protestors outside of the embassy
It’s possible. It’s definitely a game that asks a lot of the player to get immersed in the underlying story. Lots of relatively dense philosophical excerpts to read in the terminals. That’s on top of lore-related text to read which really fleshes out the pretty dark story they’re telling. Then there are the puzzles which might not be everyone’s thing.
The second game improves this greatly by moving the majority of the story out of text and into voiced dialogue with NPCs and a few cutscenes. The jump from the Serious Sam engine to UE5 is pretty mind-blowing in terms of graphics. I think there’s going to be a third one, as well?
If the game can’t suck you in, I’d at least recommend looking up the story. It’s pretty neat.
Aside from obvious ones like Baldur’s Gate 3…
Talos Principle 2 is fantastic from start to finish and makes you feel smart. I’d say playing the first one is a must in order to really enjoy it. The dlc, Road to Gahenna, is skippable. Most people I’ve talked to find they already own the first one somehow and just never got around to playing it.
Viewfinder was also good but felt kind of short. It’s priced fairly, though, so it’s worth a try.
Ghost Trick was really really good on the ds, not sure how well it translates to pc but the reviewer liked it. Some part of its charm was the interaction with the stylus. If it goes on sale, absolutely pick it up.
This just reminded me of getting super cheap/nearly free ad-supported Kindle fires from Amazon, obtaining root access and installing a different ROM. They weren’t half bad spare Android tablets once you removed the adware.
In terms of looks, I will say the rocky textures are pretty nice. Also they managed to map actors faces without getting that weird bugeye effect so many other games suffer from.
I wonder how much impact there might have been on code quality when Elon forced lead devs from their projects at Tesla to work on Twitter. I’ve never seen a situation like that turn out well for either party.
The apps hadn’t been so thoroughly ruined by Match Group yet. OKCupid used to publish interesting detailed reports about dating habits. Plenty of Fish wasn’t full of bots and scammers. The apps that charged you for basic features were largely avoided. The experience was weird and new.
The dating app landscape as it is now is basically just whichever is the latest one until Match acquires it.