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Joined 1 year ago
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Cake day: June 12th, 2023

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  • I wonder when, if ever, Warner Bros. Is going to learn that players are actively pushing back against corporate greed and live service games are already way past the limit of microtransactions that players deem acceptable.

    Some time after that actually happens.

    Yes, there are a lot of players in various social networks loudly complaining about the phenomenon (although I suspect many of those are not even in the target audience to begin with), and there are even some actively boycotting these games, but so long as there are enough of them left willing to play ball, and especially some with an exploitable addiction-prone personality that can be hooked on loot boxes and microtransactions until they spend more than they have, there just isn’t anything for these companies here to “learn”. Other than “hey, this is insanely profitable”.

    They may get insulted on Xitter for it, but who cares, everybody gets insulted on Shitter…


  • I have been sort of following Wayland’s development for over 10 years now. I have been using Wayland for over 2 years now. I have been reading and watching various lengthy arguments online for and against it. I still don’t feel like I actually know it even is, not beyond some handwavey superficialities. Definitely not to the extent and depth I could understand what X11 was and how to actually work with it, troubleshoot it when necessary and achieve something slightly unusual with it. I feel like, these days, you are either getting superficial marketing materials, ELI5 approaches that seem to be suited at best to pacify a nosy child without giving them anything to actually work with, or reference manuals full of unexplained jargon for people who already know how it works and just need to look up some details now and then…

    Maybe I’m getting old. I used to like Linux because I could actually understand what was going on…





  • Honestly, this should be a bigger discussion, and not limited to just games. If a software company sells a software license for perpetual use to someone, they should not be allowed to use copy protection mechanisms that prevent the licensee from using it in perpetuity.

    If there’s some other technical reason why the software won’t run any more after ten or twenty years, that’s another story. But if they just can’t be bothered to keep running the licensing servers, then they need to bloody well remove the stinking copy protection.










    1. WebEx hat Sicherheitslücken, die im Öffentlichen agierende Security Researcher nicht gefunden haben, weil das closed source ist und man da legal nicht so einfach rankommt, während im dunklen agierende Zeitgenossen, die sich um legal versus illegal nicht kümmern, schon seit 10 Jahren auswendig wissen, wo genau man einen Stapelüberlauf provozieren kann,und welche Rücksprungadresse man da reinschmuggeln muss, damit das Ding macht, was man will…
    2. WebEx hat absichtliche Sicherheitslücken, die Cisco vom Amerikanischen Staat aufobtruiert wurden, und die dann entweder durch Spionagegeschichten oder Eigenrecherche auch den Russen bekannt wurden.

    Gut, in diesem konkreten Fall ist die Erklärung natürlich noch viel einfacher: Ein Konferenzteilnehmer hat über eine altmodische, unverschlüsselte Telefonleitung aus Singapur teilgenommen, und die abzuhören, war noch nie ein Problem.