• Flatfire@lemmy.ca
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      23 hours ago

      I think Deadlock is pretty up there. That said, it’s closer to Smite than it is a hero shooter. The community-driven character builds mean meta is pretty fluid and it has what I would describe as a very accessible MOBA-centered design. I don’t care for MOBAs much, but to say Valve isn’t innovating here would be disingenuous. I think my only problem with it is that it’s lacking something that makes the gameplay loop feel satisfying, but that may just be my bias against MOBAs talking.

      • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 @pawb.social
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        23 hours ago

        That said, it’s closer to Smite than it is a hero shooter.

        I haven’t played Smite since it came out, but has it really changed that much that it’s no longer a hero shooter? 🤨 It was like Overwatch, 2 years before Overwatch came out.

        • ZeroHora@lemmy.ml
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          22 hours ago

          Smite was not that much of hero shooter, Paladins from the same company was a hero shooter.

            • ZeroHora@lemmy.ml
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              22 hours ago

              I miss Tribes: Ascend, great game. Hi-rez love to kill their games.

              Paladins always was better than overwatch and they killed it too.

              • IronKrill@lemmy.ca
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                14 hours ago

                It’s been hilarious watching Overwatch take notes from Paladins, the “Overwatch clone”, more and more lately. 5v5, hero builds, more of a brawly playstyle… OW2 at times feels like a blend between OW1 and Paladins.

                • ZeroHora@lemmy.ml
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                  4 hours ago

                  Not only they copied the way Paladins works but some heroes too. Kiriko is just Io, even the fox theme is the same. Maui is Raum. Freja looks a lot like Cassie but at least the playstyle is different, the other two have the same playstyle