apparently this is in response to a few threads on Reddit flaming Starfield—in general, it’s been rather interesting to see Bethesda take what i can only describe as a “try to debate Starfield to popularity” approach with the game’s skeptics in the past month or two. not entirely sure it’s a winning strategy, personally.

  • Poggervania@kbin.social
    link
    fedilink
    arrow-up
    14
    ·
    11 months ago

    But gamers don’t actually need to understand game design or why a certain choice was made.

    I said this in another thread: if it’s a shit design, it’s a shit design. Knowing why the shit design was made does not suddenly make it not shit. In fact, I do not care to know why you made that decision in the first place - if it’s bad, then just own up to it and either try to fix the issue or actually resolve to do better next time.

    • teuast@lemmy.ca
      link
      fedilink
      arrow-up
      16
      ·
      edit-2
      11 months ago

      To borrow a phrase from Steve Hofstetter, I’ve never flown a helicopter, but if I saw one in a tree, I could still be like “dude fucked up.”