alessandro@lemmy.ca to PC Gaming@lemmy.ca · 9 months agoConvai aims to put an end to basic 'one-line' NPCs with AI but says it 'needs more high quality writers and artists, not less' to get it donewww.pcgamer.comexternal-linkmessage-square17fedilinkarrow-up1107arrow-down16cross-posted to: games@sh.itjust.works
arrow-up1101arrow-down1external-linkConvai aims to put an end to basic 'one-line' NPCs with AI but says it 'needs more high quality writers and artists, not less' to get it donewww.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.ca · 9 months agomessage-square17fedilinkcross-posted to: games@sh.itjust.works
minus-squareumbrella@lemmy.mllinkfedilinkarrow-up4arrow-down1·8 months agotbf you would need a pretty beefy gpu to do both rendering and ai locally. as much as i hate to say it (because this idea sounds awesome) the tech is not there yet, and depending on the cloud for this always goes wrong.
minus-squarecynar@lemmy.worldlinkfedilinkarrow-up2·8 months agoI limited LLM would run on a lot of newer gfx cards. It could also be done as a semi online thing. If you have the grunt, you can run it locally. Otherwise, you can farm it out to the online server.
tbf you would need a pretty beefy gpu to do both rendering and ai locally.
as much as i hate to say it (because this idea sounds awesome) the tech is not there yet, and depending on the cloud for this always goes wrong.
I limited LLM would run on a lot of newer gfx cards. It could also be done as a semi online thing. If you have the grunt, you can run it locally. Otherwise, you can farm it out to the online server.